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  1. Santi

    Lua Movement Script - Fall on ice.

    Well the script is done, maybe doPlayerSetNoMove? Other than that it's done mate.
  2. Santi

    Lua Movement Script - Fall on ice.

    Well, you might want to lower that chances to test the script huh? (: 1 in 748 is a very very little chance btw.
  3. Santi

    [8.60] The Forgotten Server 0.3.6 (Crying Damson) V8

    Well if you ask me you're trying to run the marathon before running a kilometer!! The monster problems.. Have you checked if those monsters are in your data/monsters/.. directory? The npc problems are most likely due to not having the data/npc/lib/npc.lua no such file or directory! Here...
  4. Santi

    Change Map.

    Well, I'm of course trying to set up a mentality, bad habits are better cut off from it's root.. Just because we now have tera-bytes and giga-bytes all around us it doesn't mean we should start doing whatever we want. I've seen too many code that makes no sense because people "just code" and...
  5. Santi

    Change Map.

    Now why would you want to move them if they are offline? That makes no sense.. If it doesn't make any sense then coding it doesn't make it have sense either. Much easier to "keep track" of the current map in-game, and moving the player once he logs in. How effective is it to someone who doesn't...
  6. Santi

    Solved its working, but it still makes me confused.

    Well that made sense, glad you figured it out.
  7. Santi

    Solved its working, but it still makes me confused.

    Okay so this happens only on server startUp. Try printing something on startUp to see if the function is actually being executed twice or there is a different problem. EDIT: Considering you've done this already (I'm sure you had?) then it may be time to either look into a programming issue or...
  8. Santi

    Solved its working, but it still makes me confused.

    You are being too ambiguous. How exactly is it "printing" twice and not "executing" the script twice? What calls the print function..? Also what do you define as "global" scripts (just regular ones?) What does "generate table" stand for? You should consider sitting and explaining with some more...
  9. Santi

    How to get date string in source?

    Well you could just use the std library time. Boost also has a time lib I think.
  10. Santi

    Outfits by Quests

    Well it is a creaturescript, onOutfit has the following prototype: function onOutfit(cid, old, current) After someone presses OK in the outfit window, your old and current outfit are no longer the same. In this case you are only worried about the current outfit, so you ought to check what...
  11. Santi

    Outfits by Quests

    Exactly as you say, this can be done fairly easy with onOutfit and then returning false (to leave the same cloth) or changing to the previous (don't think anyone would like that lol). It would be annoying at first but it is a possibility without touching the sources. The outfits are still gonna...
  12. Santi

    Outfits by Quests

    Well, the newbie solution is to enable the outfits (all of them) but don't let the player change to them (restrict them for any reason like "You need 'x' quest first or This outfit does not suit your vocation, etc) The other solution is a source change at outfit.cpp, deleting the enable part so...
  13. Santi

    [EXPLORATON] PVPE Threshold

    For what it's worth it, I may have found the source of this problem. Looking at this code: double attackerLevel = (double)attackerPlayer->getLevel(), min = g_config.getDouble( ConfigManager::EFP_MIN_THRESHOLD), max = g_config.getDouble(ConfigManager::EFP_MAX_THRESHOLD); if((min > 0 && level <...
  14. Santi

    ArchLight Online Teaser - Divinum Mapping Showoff

    There's nothing to improve it's freaking outstanding. I mean: Sick!!(!!!!)
  15. Santi

    Team [10.9x] Project: Recruiting Skilled Developers | Paid Opportunities Available

    This is a rl map project right..? I got that from the #1 post. Anyway what are you missing ("quest-wise")?
  16. Santi

    TibiaLife - Cops vs Robbers vs Civilians. 40+ New Features! Drugs,Robbery,Jail,Bounties,Mining,etc.

    Hey, IMO it looks good and fun, but there are two major flaws, the first one is you have no judges and no way to know what actually happened when in a conflict (e.g between a cop and a thief). The other one is the governor, if he is a player then he shouldn't be allowed to do just whatever...
  17. Santi

    Lua Iterators pairs and ipairs don't work correctly

    The order when looping with pairs is undefined. For this special case this will solve it: local t = {nil, "a", "b", "c", "d"} for k, v in pairs(t) do print(k .. " _ " .. v); end
  18. Santi

    Quantum Teleportation - Sci-Fi what comes into the REAL world!

    No? Where the heck did I say that? I'm just saying that quantum tp is dependant on classical communication. Thought you were implying qtp to be FTL.
  19. Santi

    Quantum Teleportation - Sci-Fi what comes into the REAL world!

    I'm quite aware of that. Actually YOU (Who would be getting close to c) would not sense time going slow. Remember there's two sides: Bob: Travelling -> Experience Lenght Contraction (As far as I'm aware, I'm NOT moving) Alice: Observing -> Experience Time Dilation Effect. (On YOU!) And since...
  20. Santi

    Quantum Teleportation - Sci-Fi what comes into the REAL world!

    You should read more about actual physics? Quantum teleportation is not FTL travel.
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