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  1. Lava Titan

    TFS 1.X+ Custom Channel List (?)

    Hey everyone, I’m trying to create a “waypoint” system that works with TFS 1.6 (downgrade protocol 8.60) The only approach that seems feasible for the normal Tibia client (without using modal windows) is to use a custom channel list that when the player clicks on a channel, they get teleported...
  2. Lava Titan

    Need help with my website

    Did you delete the instalation folder and try to refresh the site? Also, check the paths if everything is fine, cuz their kinda big P.S: Wrong section, you should post on support section
  3. Lava Titan

    [TFS 1.5 & OTCv8 Tested] Display real level in chat and skills (Remove limit of 65535 level)

    works fine for chats but still missing skill list
  4. Lava Titan

    [TFS 1.5 & OTCv8 Tested] Display real level in chat and skills (Remove limit of 65535 level)

    g_game.enableFeature(GameDoubleLevel) I think this either doesn’t work in OTClient's version 8.60 or hasn’t been implemented in this OTClient. I made all the necessary changes for TFS and compiled successfully, but in OTClient— even with the feature enabled— it still doesn’t display the correct...
  5. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    -- config.lua maxPacketsPerSecond = 25 Lavovski has logged in. ::ffff:10.0.2.2 disconnected for exceeding packet per second limit. Lavovski has logged out. If you look closely, you can see the feet moving even though the character remains standing in the final seconds
  6. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    Thanks so much, that worked! I’m having an issue, though—I keep getting kicked by my own localhost because of the packets. Could it be that the animations are too fast for 860?
  7. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    I’ve compiled the code with the changes and updated features.lua, but I still can’t load the files. Am I doing something wrong? I also tried using the executable from the person who made the code changes, but it still won’t load the .dat file. Here are both scripts and a screenshot of the...
  8. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    Will try this out tomorrow and give some feedback, tyvm
  9. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    I’m using TFS 1.6-Downgrade-8.60 and I want to use the 15x items for 8.60. The .dat and .spr files work in the standard CipSoft client but not in OTClient. I’ve checked them in ObjectBuilder and they have the same signature, so I’m trying to figure out what’s different. In OTClient it doesn’t...
  10. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    Yes, I understood. I was using the standard Tibia.spr and Tibia.dat files because OTC didn't accept my custom ones. However, my items.otb contains more items than the standard 8.60 otb. To resolve this and use my otb, I assume I need to make the client accept my .dat and .spr signatures I guess...
  11. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    Yes, it's the SPR and DAT files. Which file should I modify to make OTC accept my .dat and .spr signatures?
  12. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    I haven't changed anything in the TFS 1.6 Downgrade files yet, nor in OTClient. I'm just at the first steps—I compiled and launched TFS and downloaded the latest release of OTClient. I'm using the normal Tibia 8.6 .spr and .dat files.
  13. Lava Titan

    OTClient OTC Graphics(?) Issue protocol 8.60

    Hey guys, I’m trying to use OTClient (Releases · mehah/otclient (https://github.com/mehah/otclient/releases)) for my server, but when I log in, the character doesn’t show up, the map looks glitched, and my skills, HP, mana, etc. all display as 0. Is there anything I need to configure before...
  14. Lava Titan

    15.x assest downgraded to 8.60 dat&spr with all 8.60 sprites (outfits, items, effects)

    Worked, after setting otb version in map editor, now both editor and server load the map correctly, tyvm
  15. Lava Titan

    15.x assest downgraded to 8.60 dat&spr with all 8.60 sprites (outfits, items, effects)

    Done, I managed to fix the issue, but I just discovered that when I save the map using the normal OTB it loads fine. However, if I save it with this OTB, I get the “Unsupported client version” error when opening the map, and the server is also unable to load it, any ideas how to get this fixed?
  16. Lava Titan

    15.x assest downgraded to 8.60 dat&spr with all 8.60 sprites (outfits, items, effects)

    Many items are missing the required attributes. Is there any editor that can automatically set all of them?
  17. Lava Titan

    Compiling Dependencies for vc14

    Hey everyone, does anyone still have the dependencies needed to compile VC14 distributions? I’m trying to build an old server project that includes a VC14 folder, but using the latest vcpkg packages results in numerous errors because much of that code is no longer supported. I need to track...
  18. Lava Titan

    TFS 1.X+ What is the most stable 8.6 1.X distribution atm?

    Already downloaded that one, but atm looking for old Dependencies for VC14
  19. Lava Titan

    TFS 1.X+ What is the most stable 8.6 1.X distribution atm?

    That's amazing! I actually saw that one too, but I was asking for older dependencies because I have an old server here that uses VC14, and I wanted to compile it to check some stuff. XD
  20. Lava Titan

    TFS 1.X+ What is the most stable 8.6 1.X distribution atm?

    Ok, thanks a lot. By the way, do you know where I can find the old include files and libraries for compiling VC14 projects? I’ve tried using MSVC 2022, but I keep getting errors that much of the code is deprecated and has been replaced with new methods.
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