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  1. sharinn

    TFS 1.X+ Server does not open tls/ssl problem

    you are using custom server... as far as i know tfs is not using tls/ssl for db connection
  2. sharinn

    POI Goshnar

    its not registered or item have invalid action id or you put action id in unique id field
  3. sharinn

    TFS 1.X+ Decimal after every number after compiling in Linux (with pictures)

    probably you are using wrong lua libs
  4. sharinn

    Compiling Copilado right, but something wrong at the start

    there is some missing file, please check if all files in data folder are present.
  5. sharinn

    Lua Damage Attribute

    you can also use this event https://github.com/otland/forgottenserver/blob/416df1912872d406e2cef4ef2ff57f9373cac7bf/data/events/scripts/creature.lua#L20 when you hit monster you can register onHealthChange_damageIncrease event
  6. sharinn

    Over flow, infinite loop

    https://github.com/otland/forgottenserver/pull/3005 try this one
  7. sharinn

    TFS 1.6 Malformed session key

    https://github.com/otland/forgottenserver/issues/4739 more details about this issue
  8. sharinn

    TFS 1.6 Malformed session key

    fix session table in schema (#4745) · otland/forgottenserver@404f369 (https://github.com/otland/forgottenserver/commit/404f369e7b5d6c5622bde9abff05dde76e0421dc) try this fix, its required recreation of DB
  9. sharinn

    The mistake with amulets

    is this graphic stay if another player login when amulet i present on eq, slot? probably you need clearing eq slots after logout
  10. sharinn

    TFS 1.X+ Is it possible to execute effect exactly when distaneeffect hits the target

    addEvent has 50ms margin by default scheduler tick rate
  11. sharinn

    C++ Spells with crosshair

    to achieve this behavior you will need update client also
  12. sharinn

    RevScripts what's wrong? script not being initialized

    Can you check if your script file have ".lua" extension?
  13. sharinn

    Clicker Game Genre and Tibia. [Feature and Development thread] [TFS 1.5]

    It's looks perfect for mobile game, have you any plans to support android?
  14. sharinn

    TFS 1.X+ TFS 1.2 - Monster loot - COUNTMAX doesnt work

    should work but you forgot add information about your custom modifications of your 1.2... on 1.2 monster.lua script is not present... https://github.com/otland/forgottenserver/tree/v1.2/data/events/scripts
  15. sharinn

    PLAYER DONT GET DAMAGE FROM OTHER PLAYERS OR MONSTERS

    if you can try use debugger and set breakpoint on some of combat functions, the best will be place where onHealChange are invoked
  16. sharinn

    PLAYER DONT GET DAMAGE FROM OTHER PLAYERS OR MONSTERS

    maybe some items give up to 100% deff?
  17. sharinn

    Lua TFS 1.5 - Downgrade Nekiro 8.6 - Action item "tree" container

    https://otland.net/threads/tfs-1-x-is-there-a-networkmessage-byte-code-for-opening-container-in-game.238447/#post-2436357 simmilar topis: Solved - TFS [1.x] Is there a networkmessage byte code for opening container in game...
  18. sharinn

    Problem with showing items on new characters

    maybe after logout client should reset player inventory, i don't know how otc handle this. can you make test when you login to character that have some items in EQ, i want to know if used slots will be refreshed and valid item displayed.
  19. sharinn

    PLAYER DONT GET DAMAGE FROM OTHER PLAYERS OR MONSTERS

    if you try hit immportalbplayer do you get any text like MISS?
  20. sharinn

    PLAYER DONT GET DAMAGE FROM OTHER PLAYERS OR MONSTERS

    From information you provided i can propose to check each onHealChange script if some is broken will be nice to know with tfs are you using
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