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  1. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    It is updated on a regular basis. Merge Runes system:
  2. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    We cordially invite you to the ceremonial opening of Zagan Square, which will take place on May 21 at 18:00 CEST, moreover, we encourage you to register your character now. Every online player on the server start day will receive 1 additional days of Premium Account and read the rules of the game.
  3. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    New spawns (elder wyrms access after finish wyrms task)
  4. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    Its not pay2win regenerate mp hp for 2 seconds, not high, 240min renewal cost 10k. As of 2007~~, most editions of the softs have been available
  5. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    @Buzzwizzz Thanks for attention.These boots are not in the game, I forgot to remove from magical items, crystal arrow removed too When I come back from work, i will update a few things on the website
  6. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    Make them Friday 21 May 18:00 lets go guys Zagan Square (https://zagansquare.online) Zagan Square (https://zagansquare.online)
  7. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    OFFICIAL START 21 May 18:00 CEST
  8. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    No hotkeys 7.6 old style, I try to advertise the server wherever possible all potions / fluids stackable in the game runes not stacked only charges
  9. qben360

    [POLAND][7.6] Zagan Square RPG REVIVAL - 21 May 18:00 CEST

    Zagan Square is a server that has been around for 13 years. It has a unique map with RPG climates. Until now, the server was running on a very outdated game engine, and had many errors that could not be corrected. Here comes the best time for the server, i.e. its rebirth. The server has been...
  10. qben360

    Check items in bp on tile (OTHire)

    Hello guys someone can help me with script than check bp with runes on tile. I want put 1bp of sds on tile and next use lever to merge runes inside like 20 runes sd on bp 2x charge, when im put on uid tile this bp and use lever, than i got 2x runes sd 10x charges. I got script for merge rune...
  11. qben360

    Extended Opcodes (Server Side)

    i have problem only with gameprotocol someone can help my last step?
  12. qben360

    Highlight rare drop items OTHire

    Someone can help me what i need to do with function highlight drop rare items? in loot channel Im using OTHire and OTClientv8
  13. qben360

    Monsters lagging/freezies on some tiles OTHire

    @Unknown Soldier u are the best im missing otb. Closed
  14. qben360

    Extended Opcodes (Server Side)

    Someone do this on OTHire?
  15. qben360

    Monsters lagging/freezies on some tiles OTHire

    bump need help with this
  16. qben360

    Lua Send message to loot channel OTHire

    bump need help
  17. qben360

    Monsters lagging/freezies on some tiles OTHire

    Hey guys i have problem/but about monsters walking on tiles. On ground its ok but when monster walk trough wooden or something else tile, monster get lagging like on this gif Someone can help me with this? engine othire https://gyazo.com/b8fb49117b8d9d28d8736f4a4e7ff082 1618776838 someone got...
  18. qben360

    Lua Send message to loot channel OTHire

    in othire dont have channels.xml , channel im adding in chat.cpp local function send(cid, lastHit, pos, name, party, target) local corpse = getTileItemByType(pos, ITEM_TYPE_CONTAINER).uid local ret = isContainer(corpse) and getContentDescription(corpse) local wontcheck = {'Fire...
  19. qben360

    Lua Send message to loot channel OTHire

    @hotdog1337 doPlayerSendChannelMessage(cid, author, 'Loot of '.. getArticleByWord(name) .. ' ' .. string.lower(name) .. ': ' .. (ret ~= '' and ret or 'nothing', MESSAGE_INFO_DESCR, CHANNEL_LOOT) its will be ok?
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