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  1. Terotrificy

    Implementing Google Firebase into a server.... Is this a good idea?

    Premium accounts were introduced back in 2001, the game development started in 1995 so no, they worked as a non-profit organization during their university phase until 2001, and even in 2002 they still were only 4 employees lol. But anyway, it was in c golden era with very poor hardware, it's...
  2. Terotrificy

    Implementing Google Firebase into a server.... Is this a good idea?

    That's what i meant, i think Ezzz wrote it in some thread i don't remember but if i'm not wrong, cipsoft did like this: Load players into memory -> Unload players into a swap file after some time without logging in. -> If a player attempts to login and swap file exists, load the player info...
  3. Terotrificy

    Implementing Google Firebase into a server.... Is this a good idea?

    Thats why cipsoft back in 2006 at least used plain text files and not only 1 database, like TFS does.
  4. Terotrificy

    [7.4] Authentic Real Map - Extracted from TibiCAM files

    No problem, Othire is based on OTServ 0.6.3 and was developed by @Ezzz who dropped it later to create Nostalrius, in the meanwhile Othire was taken and developed by @Peonso after that. Nostalrius in the other hand is a fork of TFS 1.2 and was developed by @Ezzz after dropping Othire, doing the...
  5. Terotrificy

    [7.4] Authentic Real Map - Extracted from TibiCAM files

    It all depends on what you're aiming for: Do you want a cipsoft server 7.4? then RE the leaked tarball and write your own server machine based on it, although it won't help you when it comes to customization, but is way a more solid engine (and old). Do you want something like above but don't...
  6. Terotrificy

    [How-to] Doors (TFS 1.4+)

    The storage door will let you pass if it have a 1 as a value in the quest storage. Add a movement event for the tile between the exp door and the quest door and force the tile to check if the player have the annihilation storage in 1, if that's the case, then set the door storage to a number...
  7. Terotrificy

    Otclient runes target behaviour in stack (uh trap)

    Btw, you can a tually shot anyone if you are in the stack, thats the correct behaviour so the code up there is finished, but it is OTHIRE tho.
  8. Terotrificy

    Remove Soul Points from Client (Hexeditor)

    Sadly no, that's why i told you to ask to Lord because he is very good at hexadecimals. I moved into otclient instead.
  9. Terotrificy

    [How-to] Doors (TFS 1.4+)

    Isn't it the issue we found a while ago when matching real tibia doors behavior against Othire and TFS? I'm glad you sucessfully improved it :D master
  10. Terotrificy

    nostalrius 7.7 Select query

    Probably @LordCompi can help you with removing soul points, he managed to success doing it with tibiantis client.
  11. Terotrificy

    SaiyansKings Tibianic Cam

    to what? xD
  12. Terotrificy

    Tibia Classic PRE 7.0

    I haven't find images, only minimap.
  13. Terotrificy

    Wrong behaviour when walking into stacked items (like 2 or more parcels)

    I remember i managed to fix all those issues but recently i moved to Mehah's Otclient, so i'm gonna have to test those behaviors again. I have to check the .diff from edubart repo and my last edubart repo client and match them against Mehah's client. If I find anything new i'm gonna post it on...
  14. Terotrificy

    Oasis Tomb Lever Door Not Work

    You can take the logic from my script and adapt it to your distro. In the other hand, you can check the moveuse.dat file and make your own. According to cipsoft files, everytime you pull a lever, there is a 70% chance to get the stuffed rabbit and damage, and a 30% chance of get the hat and...
  15. Terotrificy

    Oasis Tomb Lever Door Not Work

    Not according to Cipsoft files tho.
  16. Terotrificy

    Oasis Tomb Lever Door Not Work

    Try my script, i made it out of cipsoft moveuse.dat file. It's Othire distro, not TFS btw. local MagicHat = 2662 local Carrot = 2684 local StuffedBunny = 2355 local Position_Door = {x = 33122, y = 32765,z = 14} function onUse(cid, item, fromPosition, itemEx, toPosition) local...
  17. Terotrificy

    Tibia Classic PRE 7.0

    I think you dont get the point tho. None of those sources are official sources, that being the case, you will never be able to take it as a fact but just as a reference. So its not about seek and you will find, its more like seek and you will get an approach.
  18. Terotrificy

    Tibia Classic PRE 7.0

    Its a shame that cipsoft dont give a fuck about documenting and releasing all those maps images and changes for the public. They indeed dont give a fuck about their history game, only that typical "since 1997" text and thst is it.
  19. Terotrificy

    Tibia Classic PRE 7.0

    If i recall correctly, it was 2 demon armor, 2 demon legs, 1 magic sword and 1 yellow spellwand.
  20. Terotrificy

    Hartica | 7.72 | Development Thread

    Marcus did it very well :D - Oh wait.
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