local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
function MagicWallTime(pos, delay)
doSendAnimatedText(pos, delay, 215)
if delay ~= 1 then addEvent(MagicWallTime, 1000, pos, delay -1) end
end
function onCastSpell(cid, var)
local pos =...