local spawns = {
{"Troll","Monk"}, -- this happens at 90% health
{"rat","rift scythe"}, -- this happens at 80% health
{"rift scythe","rift scythe"}, -- this happens at 70% health
{"rift scythe","rift scythe"}, -- this happens at 60% health
{"rift scythe","rift scythe"}, -- this happens at 50%...