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  1. E

    Multi attack spell/sd

    Yea I know but I don't know what I should change in code, (I'm bad scripter) I know there's many topics with spells like that but they don't working with my tfs 1.2+ so I asking here for help ;s I belive someone have spells like that and can post here
  2. E

    100% protection spell

    Fuck yeaa! it works! thanks u 100000 rep++
  3. E

    Monster [UPDATED ] New Monster 10.95

    Nice! have u got monsterpack with monsters like hellflayer, ogre brute etc?
  4. E

    100% protection spell

    update Now It works on myself I changed spells.xml code :) but spell still don't give any protection
  5. E

    100% protection spell

    Okay so my spells.xml <instant group="healing" spellid="159" name="sks" words="sks" lvl="1" mana="0" prem="1" aggressive="0" casterTargetOrDirection="1" blockwalls="1" exhaustion="600" groupcooldown="2000" needlearn="0" script="healing/sks.lua"> <vocation name="Elder Druid"/>...
  6. E

    100% protection spell

    So.. I don't realy know what I must put in login.lua, I put this registerCreatureEvent(cid, "sks") (name of script located in creaturescripts\scripts\sks. I don't see any changes after code update but when I use it I can still see puf 1 sqm from me, when other player stand on it he will get...
  7. E

    100% protection spell

    no error in console, its look like spell works but when I use it I only see green puf 1 sqm from me and nothing happens.. I put register event: registerCreatureEvent(cid, "shield1") or player:registerEvent("shield1")
  8. E

    Multi attack spell/sd

    ua Script Error: [Main Interface] in a timer event called from: (Unknown scriptfile) LuaScriptInterface::luaCombatExecute(). Variant not found stack traceback: [C]: in function 'doCombat' data/spells/scripts/attack/aterti veta.lua:22: in function...
  9. E

    Multi attack spell/sd

    Lua Script Error: [Spell Interface] data/spells/scripts/attack/aterti veta.lua:onCastSpell data/spells/scripts/attack/aterti veta.lua:30: attempt to call global 'getThingFromPos' (a nil value) stack traceback: [C]: in function 'getThingFromPos' data/spells/scripts/attack/aterti...
  10. E

    Multi attack spell/sd

    Lua Script Error: [Spell Interface] data/spells/scripts/attack/aterti veta.lua:onCastSpell data/spells/scripts/attack/aterti veta.lua:18: attempt to call global 'getThingFromPos' (a nil value) stack traceback: [C]: in function 'getThingFromPos' data/spells/scripts/attack/aterti...
  11. E

    100% protection spell

    Hello, looking for 100% protection spell from elements like physical,fire etc.. working for 10 seconds then stop, someone have spell like this foron tfs 1.2+? bump
  12. E

    Spell Mirror && Absolute Shields: SP Edition with 3 counterattacks+MOD

    sorry for refresh, can someone make it work for 10 seconds then stop (no charges)?
  13. E

    Multi attack spell/sd

    error ;s (main interface) in a timer event called from: (unknown scriptfile) luacombatexecute/ variant not found stack tradeback in function docombat lua23/21 bump
  14. E

    Multi attack spell/sd

    thanks for u help, no error in console but the spell attack only ground when player standing and don't do any damage..
  15. E

    Multi attack spell/sd

    Hello! I'm looking for spell like sd rune who will attack 4/5 times, spell must depends on function onGetFormulaValues(player, level, maglevel) local min = (level / 5) + (maglevel * 3) + 32 local max = (level / 5) + (maglevel * 9) + 40 return -min, -max end Can't find it on forum -...
  16. E

    Help with the spell (tfs 1.2)

    Ok, solved thanks for help ;) rep for u
  17. E

    Help with the spell (tfs 1.2)

    yes, distance effects are in ground effects together (like exori + exori vis)
  18. E

    Help with the spell (tfs 1.2)

    Ok now is good but I dont see distance effects, only ground effects.. (red stars itd..)
  19. E

    Help with the spell (tfs 1.2)

    Yes, The spell must attack on the same area 4x times, like in code, the damage counts be like this " function onGetFormulaValues(player, level, maglevel) min = -((level / 5) + (maglevel * 1.8) + 11) max = -((level / 5) + (maglevel * 3) + 19)" I do not know that I understood you correctly.. (my...
  20. E

    Help with the spell (tfs 1.2)

    Hello! I have my old spell from tfs 1.0, but now Im using tfs 1.2+ and this spell not working - can someone help? local acombat1 = createCombatObject() local acombat2 = createCombatObject() local acombat3 = createCombatObject() local acombat4 = createCombatObject() local combat1 =...
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