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  1. V

    Bug With Players number on Gesior

    @Limos can you help me with that? i want to reset so it does not say 85 players :/
  2. V

    Bug With Players number on Gesior

    Hey look on my website http://swevo.net/?subtopic=latestnews it says player number 85 but it is only 6 players in database please help @Limos
  3. V

    Solved Bug with super pally rune

    thanks both of you it worked :)
  4. V

    Solved Bug with super pally rune

    and i have other error also people cant use the runes :(
  5. V

    Solved Bug with super pally rune

    hey i added this rune to my /spells/healing/ local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) function onCastSpell(cid, var)...
  6. V

    Solved Knight And Paladin Bug with attack dmg

    thank you so much again :) your help really helps :)
  7. V

    Solved Knight And Paladin Bug with attack dmg

    okay can you give me the distance effect is this a good one? setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT) is this good local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 1) setCombatParam(combat...
  8. V

    Solved Knight And Paladin Bug with attack dmg

    fixed thanks you are the best! how do i add so it works for distance weapons?
  9. V

    Solved Knight And Paladin Bug with attack dmg

    yes and yes! <melee id="7405" level="20" unproperly="1" event="function" value="attack.lua"> <vocation id="4"/> <vocation id="8" showInDescription="1"/> </melee> and my attack.lua local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR...
  10. V

    Solved Knight And Paladin Bug with attack dmg

    yes to attack.lua
  11. V

    Solved Knight And Paladin Bug with attack dmg

    still going random hiting 85 sometimes and sometimes over 1000
  12. V

    Solved Knight And Paladin Bug with attack dmg

    thanks should it be like this now? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 1) function onGetFormulaValues(cid, level, skill, attack, factor) min = 0.04 * attack * skill + (level/5) max =...
  13. V

    Solved Knight And Paladin Bug with attack dmg

    only the distance effect? or what should it be for a basic meele weapon? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT...
  14. V

    Solved Knight And Paladin Bug with attack dmg

    but the script i allready have is just distance weapons :( like viper star where can i get meele?
  15. V

    Solved Knight And Paladin Bug with attack dmg

    does you know a good weapon script that can work for all weapons ? becouse i want to change so all weapons hit stable also distance or can i edit the default thing ? that the weapons uses right now
  16. V

    Solved Knight And Paladin Bug with attack dmg

    so i maked a script in /weapons/scripts called attack.lua and pasted in function onGetFormulaValues(cid, level, skill, attack, factor) min = 0.04 * attack * skill + (level/5) max = 0.06 * attack * skill + (level/5) return -min, -max end is that right? it does still hit random sometimes it...
  17. V

    Solved Knight And Paladin Bug with attack dmg

    in weapons/lib then i paste it in there weapons.lua? it is nothing in there right now
  18. V

    Solved Knight And Paladin Bug with attack dmg

    oh okay cool where do i place it?
  19. V

    Solved Knight And Paladin Bug with attack dmg

    okay thanks i try it they still hiting pretty random :(
  20. V

    Cant open custom backpack

    oh okay thanks
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