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  1. Teckman

    deleted thread

    200 active players is my dream to be honest :D, but... If my calculations are right 10 battleground will be enought for 200 ppl asuming 70% will want to fight. They'll have to wait a little bit for a free battleground, but not that much. Everyone in queue can still chill in free mode while...
  2. Teckman

    deleted thread

    Actually there won't be two same maps. Each fight will take place in a different battleground.
  3. Teckman

    Peroxide's Mapping Thread

    The grass area seems to be a bit empty.
  4. Teckman

    deleted thread

    Thanks :) I know that it's annoying, but I'll invent something that will prevent such actions in future. The only instance system I made and wanted to make is: http://otland.net/f81/dungeon-finder-138258/
  5. Teckman

    deleted thread

    I've finished Champion Store on website, added ladders, maps and guide subpage. Also Venom's masteries are finished. Please give me some feedback, what you like and what you dislike. All comments are more than welcome! :)
  6. Teckman

    New Extended/Different OTserverlist:otserverworld.net. You can add images and videos+

    You should change layout, but besides that it's awesome! I'll surely use it when my own project is done. :)
  7. Teckman

    New Map Editor

    When I mapped houses I had to mark all walls as house tiles so the hangables that players put on them wouldn't dissappear after restart. For me it would just make it all clearer.
  8. Teckman

    [DISCUSSION] setStorage vs Global Variables - Speed Test

    Because each action has it's own luastate and different luastates can't share variables. I remember that someone tried to use one luastate for all actions and succeded but it had some serious issues.
  9. Teckman

    New Map Editor

    It'd be nice to have a map editor that doesn't require to have 3gb of ram while mapping global tibia map. Speed > functions because functionability can be developed later. Imo all walls should be marked green. That's what lacks RME.
  10. Teckman

    [DISCUSSION] setStorage vs Global Variables - Speed Test

    No, tarjei is right. You can't do this (and that's the main con of current tfs luastate).
  11. Teckman

    deleted thread

    I've found rev. 3. Maybe if I have some spare time I'll update it to rev. 5
  12. Teckman

    deleted thread

    In one week I suppose. :) Progress: Today I finished the website (it's changed a bit) and added some subpages. Also Bruter's masteries have been added. I hope now more players will choose Bruter. :p
  13. Teckman

    Therran - Discussion

    Noob rates, too low. :p @ontopic How much of the map is done already?
  14. Teckman

    deleted thread

    Little explanation how the masteries will work: Angus' masteries: Lilly's masteries: When I'm finished with masteries I'll open beta server right away. :)
  15. Teckman

    deleted thread

    Yup. Every champ has it's own materies page and rune page. :)
  16. Teckman

    deleted thread

    Masteries preview, Sponger:
  17. Teckman

    Jakkes Gallery -Batory project-

    I love it! :D I've been following your map from the beginning.
  18. Teckman

    deleted thread

    When I look at it now, 77 sucks very much. :D :) Another portion of icons: I have much more time now to work on the project so stay tuned. ;)
  19. Teckman

    deleted thread

    I've been doing some icons today. Do you like them? :)
  20. Teckman

    [DISCUSSION] setStorage vs Global Variables - Speed Test

    Because mysql queries are slow and that's like common knowledge. No need of testing it.
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