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  1. J

    TFS 1.X+ Boss Room tfs1.3

    edit this script as described above? local config = { centerRoom = Position(33353, 31350, 7), bossPosition = Position(33353, 31350, 7), newPosition = Position(33353, 31350, 7) } local function clearForgottenLloyd() local spectators = Game.getSpectators(config.centerRoom, false...
  2. J

    TFS 1.X+ Boss Room tfs1.3

    hello clan, i need a script in movements where the player can only pass in tp if in the area that tp takes he has a monster and he can only enter tp again after an hour, he will be kicked out of the saddle after 10 minutes. I hope you help me thank you
  3. J

    [TFS 1.X] Flexible spells lib + Spell Level System (configurable with growing areas, damage etc)

    how do I change my spells? could i give an example with this script?
  4. J

    [TFS 1.X] Flexible spells lib + Spell Level System (configurable with growing areas, damage etc)

    lvl up system in area/dmg I could edit only this script the rest I can manage?
  5. J

    widget castle on site

    how can i put the castle widget on my website, example image? thanks
  6. J

    Convert onAdvance spell notification script to TFS 1.3

    good morning, someone could convert this script to tfs 1.3. thanks function onAdvance(cid, skill, oldLevel, newLevel) if skill == SKILL__LEVEL then local spells = {} for index = 0, getPlayerInstantSpellCount(cid) - 1 do local spell =...
  7. J

    custom spell tfs 1.3

    solution? AREA1 = { {0, 0, 0}, {0, 3, 0}, {0, 0, 0} } local function sendHealingEffect(cid, position, loopCount) local player = Player(cid) if not player then return end position:sendDistanceEffect(player:getPosition(), CONST_ANI_SMALLHOLY)...
  8. J

    Looking for Ninja Spell

    AREA1 = { {0, 0, 0}, {0, 3, 0}, {0, 0, 0} } local function sendHealingEffect(cid, position, loopCount) local player = Player(cid) if not player then return end position:sendDistanceEffect(player:getPosition(), CONST_ANI_SMALLHOLY)...
  9. J

    attempt to concatenate a nil value

    solution? tfs 1.3 Lua Script Error: [Action Interface] data/actions/scripts/cave_exc/cave_1.lua:onUse luaAddEvent(). Argument #3 is unsafe stack traceback: [C]: in function 'addEvent' data/actions/scripts/cave_exc/cave_1.lua:126: in function...
  10. J

    convert my script

    please convert these scripts to tfs 1.3 I am grateful
  11. J

    help my script

    Now i'm having another error, convert this script to tfs 1.3 to min please? Lua Script Error: [Action Interface] data/actions/scripts/cave_exc/cave_1.lua:onUse data/actions/scripts/cave_exc/cave_1.lua:77: attempt to call field '?' (a number value) stack traceback: [C]: in function '?'...
  12. J

    help my script

    Lua Script Error: [Action Interface] data/actions/scripts/cave_exc/cave_1.lua:onUse data/actions/scripts/cave_exc/cave_1.lua:117: attempt to index global 'player' (a nil value) stack traceback: [C]: in function '__index' data/actions/scripts/cave_exc/cave_1.lua:117: in function...
  13. J

    Convert Dungeon scripts

    Good morning, someone could convert these scripts to tfs 1.3, is a dungeon system.
  14. J

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    items purchased from npc and store are coming with level 0
  15. J

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Lua Script Error: [Action Interface] data/actions/scripts/upgrade_system_actions.lua:onUse data/upgrade_system_core.lua:10: attempt to call method 'isItem' (a nil value) stack traceback: [C]: in function 'isItem' data/upgrade_system_core.lua:10: in function...
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