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  1. G

    C++ doubt c++ function tfs 1.2

    in item.h, int32_t getThrowRange() const final { return (isPickupable() ? 15 : 2); } what does that mean there? ? 15 : 2);
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    Lua how to decrease spell area attack by number of players

    how can i do to decrease damage by 5% on each more player the spell hits? for example, the spell hit 1 player on area, with 100 damage total right. but if have two players on area, the spell will not hit 100 damage, but 95 damage. 3 players on area, the spell will hit each player with 90...
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    TFS 1.X+ block use rune tfs 1.2

    How block use this mwall rune in 3 positions? not player position, but the target tile postion. position A 3401 ,3411 ,6 position B 3401, 3415 ,6 position C 3401, 3416, 6 Rune script local combat = Combat() combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)...
  4. G

    [France] [7.40] DarkOT [High Exp] [Long Term] [Guild Wars] [Start 2019-10-18 18.00 CET]

    Another server of mastercores will fail hahahahaha
  5. G

    Looking for Scripter Lua

    I'm looking for a good scripter lua, tfs 1.2 i need a custom task system.
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    Lua how new function on task system

    Any experienced Lua programmer, can help me to modific a thing in my task system? I'm using forgotten server 1.2 local config = { ['rat'] = {amount = 100, storage = 40000, startstorage = 5016, startvalue = 1}, } function onKill(player, target) local player = type(player) ==...
  7. G

    C++ Looking for c++ function Tfs 1.2

    doesn't move on items like boxes/parcels
  8. G

    C++ Looking for c++ function Tfs 1.2

    for example: there is a monster in a room with a player inside, the monster is surrounded by chests, what is the calling function in this case so that the monster doesn't follow until the player.
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    C++ Looking for c++ function Tfs 1.2

    Hello guys, anyone here can tell me What is the function responsible for keeping monsters still if you don't have sqm free to walk? what function is called when the monster can't walk.
  10. G

    Lua Lua question TFS 1.2

    Is possible add player storage using onAdditem function on movements? Any example?
  11. G

    Lua Add storage time onUse script 1.2

    function onUse(player, item, fromPosition, target, toPosition) if math.random(1, 100) <= 1 and math.random(1, 100) <= 10 then item:transform(2975, 0) item:decay() else item:getPosition():sendMagicEffect(22) end return true end how can i add a storage...
  12. G

    C++ Help ! How remove option to wear addons free account TFS 1.2

    Thanks so much guys, solved my problem, i market the best aswer :)) @Itutorial i solved a compilation error here if (!isPremium) i changed to if (!isPremium()) if u can, edit ur post with the replace, for others guys that want this solution too
  13. G

    C++ Help ! How remove option to wear addons free account TFS 1.2

    well, to solve my problem now, i just need a script onLogin to check if the player have this storages separated, and not is premium remove this storages... and if the player back to be premium, storages removed will back. If the player have just addon 1 Addon 1 storage = 10001001 value =...
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    C++ Help ! How remove option to wear addons free account TFS 1.2

    theys have to buy 1 by 1
  15. G

    C++ Help ! How remove option to wear addons free account TFS 1.2

    i tested here, work... but now if the player back to be premium account again, don't have more addons.
  16. G

    C++ Help ! How remove option to wear addons free account TFS 1.2

    through npc, the npc only sell addons for premium players... but the problem is when the premium player lose premium account, i just want remove the addons of outfit.
  17. G

    C++ Help ! How remove option to wear addons free account TFS 1.2

    but, if the outfit is free account?, but the outfit have addons, how can i remove only addons of outfit? because if i set premium="yes" the outfit will be removed too.
  18. G

    C++ Help ! How remove option to wear addons free account TFS 1.2

    How can i remove all (addons) from players free account? i saw something related to addons in ProtocolGame.cpp void ProtocolGame::AddOutfit(NetworkMessage& msg, const Outfit_t& outfit) { msg.add<uint16_t>(outfit.lookType); if (outfit.lookType != 0) {...
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