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  1. flaviiojr

    Solved Error in script [TFS 1.2]

    It worked, thank you @Colandus ! Many thanks too @silveralol and @WibbenZ for responding and trying to help me.
  2. flaviiojr

    Solved Error in script [TFS 1.2]

    Aah man, I understand, and I've already made the change, but the same error is occurring ..
  3. flaviiojr

    Solved Error in script [TFS 1.2]

    Nothing has changed, the same error still occurs
  4. flaviiojr

    Solved Error in script [TFS 1.2]

    I checked everyone, but still doing the same thing
  5. flaviiojr

    Solved Error in script [TFS 1.2]

    Now instead of transforming the item, it disappears and does not come back anymore, it ceases to exist ... No error appears on the console @WibbenZ BUMP
  6. flaviiojr

    Solved Error in script [TFS 1.2]

    When giving use in the lever it appears this error: As if I were missing a variable, but I do not know what it is can you help me? Thank you very much in advance ! local config = { [1945] = { sacrifices = { {position = Position(32878, 32270, 14), itemId = 2016}...
  7. flaviiojr

    Boots of Homecoming

    When to use it or when to use it in the slot?
  8. flaviiojr

    Lua change gold script

    What is your distro? And version?
  9. flaviiojr

    Help Wall does not disappear [TFS 1.2]

    By killing a creature by the side of the wall, it all disappears at once ... should work as follows: When killing the first parasite next to the wall would occur a transformation: item = tile:getItemById(18459) if item then item:transform(18460)...
  10. flaviiojr

    Help Wall does not disappear [TFS 1.2]

    Still does not work, I kill the "parasites" alongside the barriers, but they do not disappear or transform... Thank you for your help, @WibbenZ
  11. flaviiojr

    Compiling Compile Errors

    But the creatures pass over the fields, even without being attacked .... Do you have any way to fix this? @WibbenZ
  12. flaviiojr

    Script does not stop summoning [TFS 1.2]

    <?xml version="1.0" encoding="UTF-8"?> <monster name="Gaz'haragoth" nameDescription="Gaz'haragoth" race="fire" experience="1000000" speed="480" manacost="0"> <health now="350000" max="350000"/> <look type="591" corpse="22562"/> <targetchange interval="2000" chance="10"/> <flags>...
  13. flaviiojr

    Compiling Compile Errors

    No, the code is the one used in this post... Monsters walking around fields behaviour. In the topic, user gunz said that with these codes he was able to implement the monsters system not to cross the field ... I wanted to convert it or modify it to work in TFS 1.2 thanks @WibbenZ
  14. flaviiojr

    Script does not stop summoning [TFS 1.2]

    When the boss is summoned, he does not stop screaming and now he is not summoning ...
  15. flaviiojr

    Help Wall does not disappear [TFS 1.2]

    This error appears now: thanks, @Dyabl0 ------------------- EDIT ---------------------------- I fixed the error, but even then the walls do not turn or disappear
  16. flaviiojr

    Script does not stop summoning [TFS 1.2]

    Thank you @WibbenZ , but he does not stop summoning, he should only summon 2 creatures, but he summons and yells incessantly...
  17. flaviiojr

    Help Wall does not disappear [TFS 1.2]

    didn't work :( thanks for answering @Dyabl0 ! I'm trying to understand this script to see where the error is, but I'm new to it, understanding this and where the error is, it's a great learning ...
  18. flaviiojr

    Script does not stop summoning [TFS 1.2]

    The boss does not stop summoning the creatures, he should only summon below the pre-determined life in the script ... When the boss is summoned, he starts screaming the voices and summoning non-stop, how to fix it? Thank you very much in advance! function onCastSpell(creature, var) local t...
  19. flaviiojr

    Help Wall does not disappear [TFS 1.2]

    By killing the "parasite" creature 4 times next to the wall, the wall does not disappear ... Could you help me figure out why you're not removing the wall? Thank you very much in advance! local positions = { Position(33097, 31976, 11), Position(33097, 31977, 11), Position(33097...
  20. flaviiojr

    getFungusInArea Error [TFS 1.2]

    Should not work like this, it should work as follows: 1. By removing all the fungus from the room, it would start a wave of creatures 2. 20 waves of automatic respawn 3. After all the respawns are killed, the fungus reappears on the floor of the room This is the creaturescript that verifies how...
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