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  1. Thorn

    TFS 1.X+ tfs 1.3 quest log multiple startstorageids

    ok let me see if i understand, you are giving each player the startstorageid, in this case, they would create the char and immediately see this quest in quest log, but empty right? If this is the case, i would have to create a unique storage for every quest in quest log and add them to the...
  2. Thorn

    TFS 1.X+ tfs 1.3 quest log multiple startstorageids

    Hello, im working with quest.xml and i have a question, lets say i have banshee quest, so this is what i have: <quest name="Banshee quest" startstorageid="2393" startstoragevalue="1"> <mission name="Giant sword" storageid="2393" startvalue="1" endvalue="1" description="Has obtenido...
  3. Thorn

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    Hey, has anyone been able to solve this? i have the original script + zbizu corrections for tfs 1.2, however i have tfs 1.3, i have no errors in console, but when i step in the portals nothing happens, not even modal window, i tried changing the id of the modalwindow but that didnt work either...
  4. Thorn

    TFS 1.X+ items transform into another item after relog

    that's already changed in source, i have many items above 30k id, they all work fine except these two :S Holy damn you are right!! all items above 32767 are being transformed into itemid32767!! do you know where in the sources is this configuration?
  5. Thorn

    TFS 1.X+ items transform into another item after relog

    Hello guys!! i have the strangest error, i have 2 items, goku doll and goku ssj doll, that, when i log out and back, they are transformed into walls D: here's a gif to show the problem https://i.gyazo.com/63debe3317ce942340b1b37a9f785b58.mp4 Sorry idk how to paste properly this gif here, and...
  6. Thorn

    TFS 1.X+ Items.OTB - editing attibutes

    that's because you have to change the attributes of the item in object builder first :D
  7. Thorn

    TFS 1.X+ |playername|, |travelcost| etc dont work tfs 1.3

    nice, should i just replace the whole thing? the weird thing is that |PLAYERNAME| is there, but doesn't work for me either well...i just replaced the whole file and still im getting this: 15:03 Captain Bluebear: Buscas pasaje a Garuda por |TRAVELCOST|? :(
  8. Thorn

    TFS 1.X+ |playername|, |travelcost| etc dont work tfs 1.3

    Sorry, couldn't post it here, it's too long -- Advanced NPC System by Jiddo if NpcHandler == nil then -- Constant talkdelay behaviors. TALKDE... - JustPaste.it
  9. Thorn

    TFS 1.X+ |playername|, |travelcost| etc dont work tfs 1.3

    [Warning - NpcScript::NpcScript] Can not load script: Captain Bluebear.lua data/npc/scripts/Captain Bluebear.lua:14: unexpected symbol near '|'
  10. Thorn

    TFS 1.X+ |playername|, |travelcost| etc dont work tfs 1.3

    Bump! This is a sample npc that has this travelcost thingy local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function...
  11. Thorn

    TFS 1.X+ |playername|, |travelcost| etc dont work tfs 1.3

    the npc has it already in caps :S
  12. Thorn

    TFS 1.X+ |playername|, |travelcost| etc dont work tfs 1.3

    Hello guys! i have tfs 1.3 and aparently a good npc lib, but this still doesn't work, in game it looks like: "the cost for your journey is |travelcost|" :/ this is what i have in npcsystem.lua, this is all i know it's related, plz help me out with this, is very annoying, if i need to post...
  13. Thorn

    TFS 1.X+ raid globalevent tfs 1.3 summon wrong amount

    Okey thanks guys! i'll make a break for that as well :D thanks a lot
  14. Thorn

    TFS 1.X+ raid globalevent tfs 1.3 summon wrong amount

    oohh i see, and is that while safe from infinite loop? :O i have had big headaches with crashes because of that D:
  15. Thorn

    TFS 1.X+ raid globalevent tfs 1.3 summon wrong amount

    Hello guys, im frustrated with a script i have, wich is a globalevent for massive raids, the thing about this, is that sometimes it summons all the amount of monsters i input, but sometimes it summons very few monsters, for instance i have a spider raid, and it should summon 2000 monsters in a...
  16. Thorn

    Some sort of pixel gallery

    love the hair on brolly man, congratz ;)
  17. Thorn

    TFS 1.X+ father's burden action corpses problem tfs 1.3

    i went to lib and change storages to a number that is not in my server files, i hope that fix it, thanks guys :D
  18. Thorn

    TFS 1.X+ father's burden action corpses problem tfs 1.3

    thanks, yeah i guess that would be it, do you know a way to know wich might be using this number as storage?
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