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  1. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    Thank you very much! I have another problem: The pools stay in tiles and it do not disappear. Pool of mana fluid, pool of fruit juifce, etc. I have changed the sources and files that you told me earlier.
  2. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    @Dynamics Open movements.xml and comments the requirement vocation like this: <moveevent event="Equip" itemid="2488" slot="legs" function="onEquipItem"> --vocation name="Knight"/> --vocation name="Elite Knight" showInDescription="0"/> --vocation name="Paladin"/>...
  3. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    @Nottinghster Thank you very much! You hare the best :D
  4. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    @Ezzz I have reported several bugs on github.com, will you continue working on this project?
  5. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    @Fizz The pools stay in tiles and it do not disappear. Pool of mana fluid, pool of fruit juifce, etc.
  6. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    look the exori have, i think it has buged
  7. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    What can I use for global saved? and What ACC can I use?
  8. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    I've done as you said u.u, but no problem. I think for now I do not need to compile, better I will explore the server to help find bugs.
  9. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    I am using the x86 libs, thank you for your reply.
  10. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    for some strange reason visual studio 2013 did not apply the settings, but I've finally managed to include the libraries. Well I'm a total noob when it comes to linking and building with Visual Studio, when i try to compile i get: 'fatal error LNK1104: cannot open file...
  11. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    I am not experienced with Visual Studio. I followed the avesta's guide with visual studio o compile OTHire and I think I have an error with the libraries because I have a lot of errores like 'boost/thread.hpp: no such file or directory', and lua.h, libxml, etc. Can you help me Ezzz?
  12. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    I really like your work, I will wrap myself and fully cooperate on this project 100% for grows up it, because I assure you this is a big project. Thank you very much for your work :D.
  13. Tatuy1

    Pokemon Dash Advanced

    Thank you! but, do you know if a server of pokemon based on tibia server exists with sources?
  14. Tatuy1

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    is more stable than avesta?
  15. Tatuy1

    Is there any 7.6 - 8.6 server 100% working out there?

    try avesta is nice for 7.6 man
  16. Tatuy1

    [10.77][TFS 1.2] ORTS, a real map project

    Thank you man!
  17. Tatuy1

    MasterCores.com 7.40 complete release

    toy story
  18. Tatuy1

    [Sweden] Nelvara 10.37 [Custom Map]

    nice :D
  19. Tatuy1

    What is your favorite game?

    Resident Evil :D
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