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  1. Marcelo Druida

    Follow.

    do this: when a creature moves, check if it have a summon, if it does, make the summon walk
  2. Marcelo Druida

    New Game 64x64

    Please show us that you are a member of a open source community... :rolleyes::D:cool:
  3. Marcelo Druida

    The request thread.

    Please check this thread! https://otland.net/threads/relief-elevation.245035/
  4. Marcelo Druida

    Which version do you want?

    pre alfa
  5. Marcelo Druida

    Relief Elevation

    Hello! I'm wondering about elevations in the map to produce new environment style. One (or two) picture talks more than 1000 words: What am I looking for? Sprites to fit grounds and perhaps walls. (ramps and steps) If the community helps in this task so this new feature will be available...
  6. Marcelo Druida

    Promise concept inspired by Q library

    Very promissing resource, good job! I did not had fun yet but my initial thought about it: Improvements: Reject callback Friendly variable names Well, I did not test it but I got the impression that Finally is not working as intended I'm going to explore this lib and so give a more...
  7. Marcelo Druida

    The Legendary Door - Level 999 Gate of Expertise -

    fake he's just baiting
  8. Marcelo Druida

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    may you mantain a repo? i'm also very insterested and got some basic ideas of how to do it
  9. Marcelo Druida

    Modern&RPG Account Maker Template

    surely it worth more than 80 pln LOL however 400 pln is a pretty expensive cost. further there isnt any proof that is really a excellent job as we can presuppose in these poor pictures demos. @Sprite can you put it online awhile?
  10. Marcelo Druida

    Modern&RPG Account Maker Template

    OMG I LIKED SO MUCH is it available for free?
  11. Marcelo Druida

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    texture arrays in my humble opinion is the most promising improvement, tell me if is there anything i could assist
  12. Marcelo Druida

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    ok, whatever you want. The most promising modification would upgrade OTC's ogl to version 3 to be able to use Texture Arrays so we can bind multiples textures. We could also build a atlas so we can bind a single texture containing multiples sprites.
  13. Marcelo Druida

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    LOL if we get a fps decrease in the scene you are proposing then we got the solution you did not understood the issue.
  14. Marcelo Druida

    New: What song are you listening to thread

    actually, this is the Rio 2016 music theme
  15. Marcelo Druida

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    if you dont notice any fps drop its fairly enough
  16. Marcelo Druida

    Random Chests in the map

    You dont need to run the whole code in a single moment. Use some coroutines.
  17. Marcelo Druida

    [Any] New status effects: BLINDED and SILENCED?

    you can easily insert both features to your game I think that the silence thing was already clarified the blind thing you just need to create a new condition that doesnt allow creatures to inflict melee attacks about the icons, you can freely use the existing ones, but if you need to create...
  18. Marcelo Druida

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    we just need a stronger algorithm to make things work properly
  19. Marcelo Druida

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    if life were simple like the simplicity you think that these things works, I would already be rich there is no problem in how OTC works but how it was coded
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