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  1. Fabi Marzan

    Depot Block (Player Outside)

    It doesn't work for me, I also see that it is to block throwing objects in the ID... my idea was to make it not allow throwing objects in the depot if you are outside. For example: if you are in front of the depot, you can drop items into it, but if you are not near the depot you will get a...
  2. Fabi Marzan

    Depot Block (Player Outside)

    Greetings, I was trying to make a function that objects cannot be thrown in the deposit while outside an SQM. I have the scripts but it doesn't work for me. function Player:onMoveItem(item, count, fromPosition, toPosition, fromCylinder, toCylinder) local depotIds = {2589, 2590, 2591} local...
  3. Fabi Marzan

    [TFS 1.3] Small Autoloot

    @Sarah Wesker I have problems with the system, saying !autoloot gives me debug. The client closes completely and no error occurs... another problem is that when I say !autoloot add, I get this error: IS TFS 1.5 NEKIRO
  4. Fabi Marzan

    TFS 1.X+ 1 Players for a Room (Boss, Check Area, Time) - Actions

    Ah, it's like math classes "inequities", thanks for the doubts, and my scripts worked as I wanted, I just need to add everything else, the boss and a time limit in the room and I'd be ready, I'll be checking the other posts. Thank you.
  5. Fabi Marzan

    TFS 1.X+ Effects Tfs 1.2

    function onThink(interval) local effects = { -----TEMPLE TEXT DISPLAY----- {position = Position(1000, 1000, 7), text = "Text", effect = 11, say = false, color = math.random(100,215)}, } for i = 1, #effects do local settings = effects[i] local spectators =...
  6. Fabi Marzan

    TFS 1.X+ Effects Tfs 1.2

    That should be in data/globalevents/scripts/ look in one of the files, I don't know what they would have named it... they always put Text
  7. Fabi Marzan

    TFS 1.X+ 1 Players for a Room (Boss, Check Area, Time) - Actions

    @Xikini Oohh ok I'm starting to understand, another thing I don't understand is the symbols that are placed after the storages. These: ~= == >= Which is the way to use each symbol depending on the scripts. Ex: if player:getStorageValue(88914) >= 1 then Because testing, I have changed the one...
  8. Fabi Marzan

    TFS 1.X+ 1 Players for a Room (Boss, Check Area, Time) - Actions

    @Xikini I still don't understand very well, what I did was this: the message goes out to the one inside. Forgive the scripts that are disorganized, it is only for testing the scripts :D... in centreposition: place the pos of the room area does not reach the door. local cfg = {...
  9. Fabi Marzan

    TFS 1.X+ 1 Players for a Room (Boss, Check Area, Time) - Actions

    Greetings as always again here with my problems. I've been trying to figure out how to make it so that when a player uses the door, the other players will have to wait a certain time to use it again, another thing is how to make it so that if a player is in an area, the other players can't use...
  10. Fabi Marzan

    TFS 1.X+ Teleport Player In Area

    @Xikini, Thank you very much, it worked perfectly.
  11. Fabi Marzan

    TFS 1.X+ Teleport Player In Area

    Good, I have a script that makes you teleport when you kill a monster, but it only teleports one player, what I want to do is if they are in the right area all the players are teleported. It's a revscript: local creatureevent = CreatureEvent("onDeath_teleportKiller") function...
  12. Fabi Marzan

    [TFS 1.5] Max items per tile

    I use TFS 1.5 NEKIRO When I install it I get the error: max_tile.lua:7: attempt to index local 'ec' (a nil value) stack traceback: [C]: in function '__newindex' ...Pictures\Baiak-Fonticak\data\scripts\custom\max_tile.lua:7: in main chunk > max_tile.lua [error] ^
  13. Fabi Marzan

    TFS 1.X+ Spells caster for porcent of life. (Boss)

    @Itutorial Exactly, the thing was that the lower the health of the boss, the more difficult it will be, since it will do more damage. @Paulix : Thank you, it has been a success for both of you.
  14. Fabi Marzan

    TFS 1.X+ Spells caster for porcent of life. (Boss)

    @Paulix Thank you very much now if it worked for me, but another question If the function: (creature:getMaxHealth() / 2) the number 2 means 50%, what number should I place for 10%?
  15. Fabi Marzan

    TFS 1.X+ Spells caster for porcent of life. (Boss)

    @Itutorial @Paulix I was testing it and the life thing doesn't work for me, the first spell casts me but combat2 doesn't come out, even though my life is in red. What exactly does the number 2 mean? in this function. (creature:getHealth() / 2) Because I was editing it and combat 2 still...
  16. Fabi Marzan

    TFS 1.X+ Spells caster for porcent of life. (Boss)

    TFS 1.5 Greetings, I was looking for how to make a Spell that if I have 100% life I can cast the storage 2000 for example. When I have 50% health, I give another storage. When I go back up to 100%, I give the 2000 storage and the 50% storage is removed. My idea is that when a boss has health...
  17. Fabi Marzan

    Spawn - Block certain monster.

    Wow, as much as I searched in every way and it didn't appear, thanks friend!
  18. Fabi Marzan

    Spawn - Block certain monster.

    Hello, I wanted to know if it is possible to block the spawn of certain monsters... In my sources I modified the block spawn code that would be if a player is on screen the monster still respawns. https://otland.net/threads/disable-player-block-spawn-in-tfs-1-x.277962/post-2672488 The thing...
  19. Fabi Marzan

    Lua Clone spells?

    I posted it for 1.5 and edited it, thinking you wanted it for a low version, here's the one I use. local function isWalkable(pos) if getTileThingByPos(pos).itemid == 0 then return false end for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos)...
  20. Fabi Marzan

    Lua Clone spells?

    local function isWalkable(pos) if getTileThingByPos(pos).itemid == 0 then return false end for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and not isCreature(tile.uid) then if hasProperty(tile.uid...
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