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  1. filipus

    Lua XML Vocations, when creating 3rd promo, it can't use spells or weapons

    what you can do is use the replace function. So you do something like: Find : <vocation id = "8"> (knight or whatever) Replace for: <vocation id = "8"> <vocation id="13"/> that way you keep your old vocations being able to do the spells and you just add the one you want. Ta Ta! $5 dollars...
  2. filipus

    Player doesn't get skull when killing someone.

    I could't find anything BUT red skull is indeed working IF the player doesn't defend himself. So, I would say that the server works with the global parameters, since I can't find any addon of it. I'll test the code today and update this, thanks for helping!
  3. filipus

    Globalevent spam on server start!

    Your libs are really bad. What is happening is that the functions you are calling in your scripts should already be defined in the libs. Per exemple onDeath() do something end that onDeath() should be defined in the libs, or it won't do anything. So that is what is happening.
  4. filipus

    Player doesn't get skull when killing someone.

    here is a creaturescript called fraglook. --Script By Theax "" function getPlayerFrags(cid) local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`...
  5. filipus

    Uniserver help

    Can anyone else access it? Can you do it through wireless?
  6. filipus

    Compiling HELP to compiling OTX server

    Well... Include the header file? You can just drag it to visual studio.
  7. filipus

    Is there any 7.6 - 8.6 server 100% working out there?

    There is no 100% server, but there are some really good ones. I'm using There is a random bug (it doesn't give an error) that crashes the distro but I still haven't been able to localize it. It only happened 2 times and it was when I was kind of afk doing other things (so maybe lack of ram?). I...
  8. filipus

    [SWEDEN] Torpa 8.6| Realmap + custom cities | STARTED 31 MARCH!

    The guy spends 7 months working on a otserver and this is the first post hahaha topic@ I will try it, not a big fan of globals but whatever
  9. filipus

    Custom Client [8.6 - 10.XX]

    really really nice!
  10. filipus

    Problems with monsters

    Not sure but I belive those monsters are calling events that are not in your otserver. OR, the map is calling those monsters (and they do not exist). No idea.
  11. filipus

    Player doesn't get skull when killing someone.

    @Pteryx Sorry for not answering earlier, kind of crazy life here. And sorry for not posting the scripts, was a bit ridiculous of my part since you are trying to help me. I will try to create a script using that code from TFS 1.0 but I doubt it will work, the systems are way different as far as...
  12. filipus

    Solved Deleted data

    are you talking about the vocations? You can probably download the things again. Doubt you can undo.
  13. filipus

    Player doesn't get skull when killing someone.

    Mine is a really long list, and its really different. TFS 1.0 uses a different system based on 0.2, so posting my scripts here wont help. I just checked again and none of them influence the skulls.
  14. filipus

    Player doesn't get skull when killing someone.

    Thanks for trying to help :D
  15. filipus

    Player doesn't get skull when killing someone.

    Im using 0.3.6 and I dont seem to have that :/
  16. filipus

    Player does not die

    Did you create any script with onDeath()?
  17. filipus

    Lua [HELP] Top PvP & Top Arena & Top Level e etc..

    This should be on requests and not on support I think...
  18. filipus

    Player doesn't get skull when killing someone.

    Yes I know what the sources are, but what should I update in them? I'm using 0.3.6 btw.
  19. filipus

    Player doesn't get skull when killing someone.

    Didn't understand what you meant Techrlz, but here is my code redSkullLength = 10 * 600 * 10000 blackSkullLength = 1 * 60 * 1000 dailyFragsToRedSkull = 1 weeklyFragsToRedSkull = 1 monthlyFragsToRedSkull = 1 dailyFragsToBlackSkull = 0 weeklyFragsToBlackSkull = 0 monthlyFragsToBlackSkull = 0...
  20. filipus

    Player doesn't get skull when killing someone.

    Is it a source problem or can I solve it with lua scripts?
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