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  1. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    That did absolutely nothing
  2. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Disabled fading and still doesnt load the text
  3. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Terminal and log is clean, if showed anything would be way easier to fix if it but in this situation nothing :D Panel anchors.top: parent.top anchors.horizontalCenter: parent.horizontalCenter margin-top: 30 height: 24 image-source: /images/ui/menubox image-border: 3 Label id...
  4. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    I played around with the values outcome is the same. Nothing changes still creates absolutely nothing
  5. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Like what? :confused: Add prints to it. PS it creates nothing at all no window no text create function called nameLabel found NameLabel Position: 959 -3 NameLabel Size: 32 24 function create() print("create function called") window = g_ui.loadUI("areas"...
  6. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Didnt helped added some prints aswell to see if it calls x,y,z which is does. Its weird that it says Is in Area: false when im in the area Position: 663 419 7 From Position: 643 409 7 To Position: 662 423 7 Is in Area: false Position: 663 419 7...
  7. Lopaskurwa

    OTClient OTCV8 Game_Areas onPositionChange doesnt apply text

    Hey not sure whats wrong or why it doesnt work, i tried adding prints to see if it evens calls the function onPositionChange, which it does, but for some reason it still doesnt apply text when entering area local areas = { { from = {x = 1009, y = 1016, z = 7}, to = {x = 1013, y =...
  8. Lopaskurwa

    TFS 1.2 Parase new walk crashing server

    Still facing this crash https://pastebin.com/G11SBqxt void ProtocolGame::parseNewWalk(uint32_t playerWalkId, int32_t predictiveWalkId, uint32_t playerId, Position playerPosition, uint8_t flags, std::forward_list<Direction> path) { if (!otclientV8) return; bool preWalk = flags &...
  9. Lopaskurwa

    TFS 1.X+ Adding countdown and freezing monster

    local config = { interval = 3000, attacks = { { effect = 126, area = { {0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 3, 1, 1, 1}, {0, 1, 1...
  10. Lopaskurwa

    TFS 1.2 Parase new walk crashing server

    Still looking for solution
  11. Lopaskurwa

    TFS 1.2 Parase new walk crashing server

    Getting crash because of Parse newWalk not sure exactly how it happening https://pastebin.com/mNBdHzsm void ProtocolGame::parseNewWalking(NetworkMessage& msg) { uint32_t playerWalkId = msg.get<uint32_t>(); int32_t predictiveWalkId = msg.get<int32_t>(); // extension for proxy system...
  12. Lopaskurwa

    [POLAND][CUSTOM] PrioGames

    Arent all dragon ball servers pay to win? xd
  13. Lopaskurwa

    TFS 1.2 Create crash

    Hey got this crash two times ---------------------------------------------------Signal caught: SIGSEGVT - Pastebin.com (https://pastebin.com/Z9yz1kvG) https://pastebin.com/sGNjZ9Nr any ideas how to fix it or where to look it for?
  14. Lopaskurwa

    C3861 'fmt': is not a class or namespace name luascrip.cpp

    Installing this comit https://github.com/otland/forgottenserver/commit/2b8bc10f10121569cec492b5be267a1da9317d31 Error C2653 'fmt': is not a class or namespace name Error C3861 'format': identifier not found As far as i know this error happens because of this code line...
  15. Lopaskurwa

    What is the meaning of math.randomseed(os.mtime()) in startup.lua

    So what you suggest removing math.randomseed(os.mtime()) from startup and adding it on global.lua in line 1?
  16. Lopaskurwa

    What is the meaning of math.randomseed(os.mtime()) in startup.lua

    So what would you suggest changing it to?
  17. Lopaskurwa

    What is the meaning of math.randomseed(os.mtime()) in startup.lua

    Could it be the reason why sometimes random functions doesnt really feel random?
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