Here, other script that corrupts
function onAdvance(cid, skill, oldlevel, newlevel)
local attribute = (getPlayerStorageValue(cid, 47061) + (newlevel - oldlevel) * 2) -- line that show "attempt to perform..."
if skill == 8 then
doSendMagicEffect(getThingPos(cid), math.random(28, 30))...