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  1. filipus

    Summon Spell that Summons only one creature.

    <instant name="Summon Creature" words="utevo res" lvl="25" params="1" exhaustion="2000" needlearn="0" event="function" value="summonMonster"> <vocation id="1"/> <vocation id="2"/> <vocation id="5"/> <vocation id="6"/> </instante> Now you edit this to accomodate your script you created with the...
  2. filipus

    Summon Spell that Summons only one creature.

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_NONE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 0, 0, 0) local area = createCombatArea(AREA_CIRCLE3X3) setCombatArea(combat, area)...
  3. filipus

    TFS 0.3.6 Player Lose All Equips On Death

    Or even reset the character completelly (don't know if that is easier). Like, quests, level, skills, everything.
  4. filipus

    TFS Crashes

    Actually, it keeps freezing... It stooped yesterday but it returned today. Any idea?? o.O
  5. filipus

    TFS 0.3.6 Player Lose All Equips On Death

    I am trying to create a script that when the player dies he losses all his equipments and when he login again he gains his "first equipment". I have the first equipment thing done but I have no idea how to make him loss all his equipment and tell the "firstequipmnet" script that they need to get...
  6. filipus

    TFS Crashes

    Ok, the problema was bad scripting. If this is happening to you, CHECK YOUR SCRIPTS. I had a custom vocation that I changed from the rookie one and I took off the "attackeble" parametre.
  7. filipus

    Linux Help With Server Freezing

    Same here.
  8. filipus

    The Forgotten Server 1.0 - Protocol 10.21 - 64bit COMPILED

    I know I'm a little late but why doesn't TFS 1.0 suppost sqlite?
  9. filipus

    TFS Crashes

    I have searched everywhere for a script or function that could do this but haven't found anything. The server is 8.6x and the TFS is 0.3.6, can it be because of the TFS version?
  10. filipus

    TFS Crashes

    Como poderia ser da base de dados? é mal exista pvp entre 2 contas diferentes, a base de dados não guarda isso. Mas vou tentar How could it be from the database? It freezes in the beggining of the pvp between the 2 chars, I don't believe the database stores that. BUt Ill try
  11. filipus

    TFS Crashes

    I think I'm creating an infinite loop somewhere since memory used keeps increasing... As this happen to anyone? Im using SQLite btw.
  12. filipus

    TFS Crashes

    I hope this is in the right place. I'm using TFS 0.3.6 and I'm having a strange error I can't identify the source. Whenever I log 2 accounts at the same time and characters from different accounts attack each other the server freezes, completely. Im testing it on my pc (127.0.0.1) so I don't...
  13. filipus

    Linux locking every 10 seconds

    it has something to do with our death funcions or your login ones. Maybe one of them is stupidly long for some reason or maybe it takes times to send it to mysql and back. No idea.
  14. filipus

    Walking through players

    Im not a scripting expert but I would say yes... Try it and if it works but players can do it in the DP put this if(creature->getPlayer() && creature->getTile() && creature->getTile()->hasFlag(TILESTATE_PROTECTIONZONE)){ return true; } If its in a protection zone (DP) the player can't do it (or...
  15. filipus

    On Death Reset Skulls to 0 [TFS]

    Ok I did it, if someone needs help with this send me a PM or visit ordemdadesordem.com.br and create a topic asking for help. I will not put the code here because we want to create a serious Otserver and this is one cool functionality :) SOLVED, CAN CLOSE.
  16. filipus

    On Death Reset Skulls to 0 [TFS]

    Actually, the best way would be to reset the player completely to its default right? How do I do it? I can't do the save = 0 because I want to save things when people log out. can I do onDeath save = 0 ??
  17. filipus

    Walking through players

    You just need to change the if(hasFlag(PlayerFlag_CanPassThroughAllCreatures) || (creature->getPlayer() && creature->getPlayer()->hasSomeInvisibilityFlag())){ return true; } if (creature->getTile() && creature->getTile()->ground && creature->getTile()->ground->getID() == ITEM_GLOWING_SWITCH){...
  18. filipus

    Walking through players

    Why not simply use a more recent version? Unless you already have something big made its always good to use the latest versions for things like that.
  19. filipus

    On Death Reset Skulls to 0 [TFS]

    So I am kind of new to all this scripting thing but I tried 2 things function onDeath(cid) db.query("INSERT INTO 'players' ('skull') VALUES ("0") ") end The other way was using doPlayerSetSkull = 0 So... can anyone help? Thanks :)
  20. filipus

    OpenTibia All Zbizu's RME mods [7.6; 8.6; 8.7; 9.2; 9.6]

    Quick QUestion, what is the diferences in the Remere 3 beta 2? Is it worth downloading?
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