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  1. Mokerhamer

    [Netherlands] NEW! Tropolia 8.6 - GLOBAL WAR Custom Skull. RL MAP 24/h

    Bump If your looking just for a war server come and join!
  2. Mokerhamer

    [Sweden] Tropolia 8.6 PVP-E - Custom Skull Frag System.

    The pvp system is just perfect! If you're looking for a war with guilds, just join there are guild's active batteling!
  3. Mokerhamer

    [Netherlands] NEW! Tropolia 8.6 - GLOBAL WAR Custom Skull. RL MAP 24/h

    Thank you, More people are joining every hour! Join now and rule the server! - - - Updated - - - bump - - - Updated - - - bumpo
  4. Mokerhamer

    [Netherlands] NEW! Tropolia 8.6 - GLOBAL WAR Custom Skull. RL MAP 24/h

    we've just reseted Frags/Deaths!
  5. Mokerhamer

    [Netherlands] NEW! Tropolia 8.6 - GLOBAL WAR Custom Skull. RL MAP 24/h

    :w00t:Welcome to Tropolia.net GLOBAL WAR!:w00t: *Ip: Tropolia.net *Client: 8.6 *Port: 7171 *Status: ONLINE Homepage: http://Tropolia.net Create Account at: http://Tropolia.net ~~~Custom SKULL system~~~ Green Skull skull»»»» 1 Frag = +1% Experience Bonus. White Skull»»»»»»»» 10...
  6. Mokerhamer

    [Sweden] Tropolia 8.6 PVP-E - Custom Skull Frag System.

    Bump - - - Updated - - - bump
  7. Mokerhamer

    Fix/Patch Allow auto-attacking without exhaustion + Casting runes while running

    Adding it to the server, Thank you it's a usefull function. Only downside. When u add this paralyze will be useless.
  8. Mokerhamer

    [Sweden] Tropolia 8.6 PVP-E - Custom Skull Frag System.

    Thanks for the advice! Bump
  9. Mokerhamer

    [Sweden] Tropolia 8.6 PVP-E - Custom Skull Frag System.

    Bumping this thread just a bit.
  10. Mokerhamer

    [Sweden] Tropolia 8.6 PVP-E - Custom Skull Frag System.

    Bring Up My Post The server is getting bether! NO accounts reset!
  11. Mokerhamer

    WARNING: MYSQL Lost connection, attempting to reconnect...>> Running Database Manager

    Launch this code in phpmyadmin. set global max_allowed_packet = 16776192; <Everytime you restart MYSQL input this code in pvpmyadmin.
  12. Mokerhamer

    Function that Raises total Armor Value

    The protocol function it does. Because irs a variable setting defind in vocations.xml. but i am not sure of it. The default setting is 1.0 i the armor multiplyer.
  13. Mokerhamer

    Function that Raises total Armor Value

    by adding local yourRates = getPlayerRates(cid)[SKILL__ARMOR] selfSay:('Your armor rate is now '... yourRates ...' Proof of concept. '); before: function onCastSpell(cid, var) return doCombat(cid, combat, var) end it's not tested
  14. Mokerhamer

    Function that Raises total Armor Value

    ofcourse there is you can build cour custom spell example: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition = createConditionObject(CONDITION_ATTRIBUTES)...
  15. Mokerhamer

    Function that Raises total Armor Value

    So bassicly what you want is a spell that buffs your armor for an x % for an x amount of time right? Example Utito Temp buff < Armor increased by 50% for 15 seconds. I'm not building the script i just gave an example how to handle it.
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