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  1. zxzxzx

    strange exhausted problem.. (tfs 1.2 ,10.77)

    Hello! I have problem: when I use runes/spells like sudden death or ultimate healing rune I have "you are exhaused" and spell stop for 2-3 seconds but my spells and runes are set to 1 second (1000 ms) "exhaustion="1000" groupcooldown="1000" This is very strange problem because I meet him for...
  2. zxzxzx

    manarune for paladins

    I know that, but I do not know how to do it and every time I tries to do it I have erros.. :/ Could you do that for me?
  3. zxzxzx

    Solved annihilator error (tfs 1.2 10.77)

    working thanks!
  4. zxzxzx

    Solved annihilator error (tfs 1.2 10.77)

    Hello! I was looking for anihilator script for tfs 1.2 (10.77) I could not find any working then I write here for help rep++
  5. zxzxzx

    Talktype color

    yes, but I want green! :D hah, only want to change colour
  6. zxzxzx

    changegold.lua error

    Slavi, yes npc with new values don't working but for my ot this will not be a problem
  7. zxzxzx

    changegold.lua error

    EDIT now working :D Thanks!
  8. zxzxzx

    changegold.lua error

    In my global.lua I added ITEM_GOLD_COIN = 2148 ITEM_PLATINUM_COIN = 2152 ITEM_CRYSTAL_COIN = 2160 ITEM_GOLD_NUGGET = 2157 ITEM_GOLD_INGOT = 9971 I have to edit the source?
  9. zxzxzx

    Talktype color

    Hello, is there any possibility to change "talktype_orange_1 to something like this: " TEXTCOLOR_GREEN" - I would like to change the text color to green but in my compat I don't see any other talktype besides talktype_orange my code local combat = Combat()...
  10. zxzxzx

    changegold.lua error

    like this: ? local config = { [ITEM_GOLD_COIN] = {changeTo = ITEM_PLATINUM_COIN}, [ITEM_PLATINUM_COIN] = {changeBack = ITEM_GOLD_COIN, changeTo = ITEM_CRYSTAL_COIN}, [ITEM_CRYSTAL_COIN] = {changeBack = ITEM_PLATINUM_COIN, changeTo = ITEM_GOLD_NUGGET}, [ITEM_GOLD_NUGGET] =...
  11. zxzxzx

    changegold.lua error

    Printer, yes I know but I want to use my script for gold ingots/nuggets becouse this standard script don't work with new value
  12. zxzxzx

    changegold.lua error

    Hello! I have error in my changegold.lua script (deprecated function , compat.lua 390 in function "doSentAnimatedText" Lines 1/34 code function onUse(cid, item, fromPos, itemEx, toPos) if item.itemid == ITEM_GOLD_COIN and item.type == ITEMCOUNT_MAX then doChangeTypeItem(item.uid...
  13. zxzxzx

    docreaturesay on ultimate healing rune

    Ok! now works ;) thanks! rep for u
  14. zxzxzx

    docreaturesay on ultimate healing rune

    error " line 17 - bad argument #1 to "floor" number expected, got nil) CJ at 0x7ff643829260 CJ in function "floor" lua 16/17 tfs 1.2 (10.77)
  15. zxzxzx

    docreaturesay on ultimate healing rune

    like this: local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0) combat:setParameter(COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)...
  16. zxzxzx

    manarune for paladins

    line 1 - createconditionobject (a ni value)
  17. zxzxzx

    docreaturesay on ultimate healing rune

    error in lines 16,17 can u add this line for me?
  18. zxzxzx

    dziwny problem z exhausted

    exhaustion="1000" groupcooldown="1000" - chodzi ci o to? jest na 1s. czar zachowuje się normalnie do któregoś tam udeżenia np a później robi się exhaused na te 2-3 sekundy i znowu bije kilka razy norm, odstępy między exhaused nie są takie same dlatego może 10 razy udeżyć zgodnie z czasem (1...
  19. zxzxzx

    dziwny problem z exhausted

    Witam! na swoim tfs 1.2+ jak i już od 1.0+ miałem taki problem podczas używania run, czarów przykład: sd ustawiłem exhaused na 1000 (1 sekunda), trzymając hotkey sd biło prawidłowo co 1 sekunde kilka seri a później jakby się zlagowało (wyświetlił się napis you are exhaused) mimo że nie powinno...
  20. zxzxzx

    docreaturesay on ultimate healing rune

    hello! I want to add something like this "doCreatureSay(cid, "+"..math.floor(rand).." hp", TALKTYPE_ORANGE_1)" to this script: local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)...
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