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  1. krecikondexin

    Lua could someone look this over i cannot understand the error im sure it's simple

    https://chatgpt.com/share/696bc6f8-23f8-8010-b271-cce68fefb391 sorry for chat gpt, im writing from phone, you have multiple 'if' instead 'and' and that is source of problem
  2. krecikondexin

    OTClient otclient auto updater

    the answer is obvious, there is no option to replace .exe of a running process (windows os), to replace .exe you have to use an additional program that will be launched after download( otc process must be terminated), this program will replace .exe and optionally run otc again
  3. krecikondexin

    TFS 1.X+ [TFS 1.5] 8.60 LootRate Is kinda weird.

    maybe there is some onDeath script that push item to body that was already handled by onDropLoot event?
  4. krecikondexin

    Mobs Respawning only off screen

    https://github.com/otland/forgottenserver/blob/4d0b979415aebf21a382fab1ac3d11181658dd30/src/monsters.h#L169 just change to true
  5. krecikondexin

    Mobs Respawning only off screen

    set <flag ignorespawnblock="1" /> in flags in monster
  6. krecikondexin

    Capture The Flag

    In practice, there are two approaches to using AI. Some people throw in a prompt and hope for a miracle, even though they don’t really understand the topic — so the results are often bad. Others know what they’re doing and treat AI as a tool to speed up their work. And that’s where AI actually...
  7. krecikondexin

    door system - 3 states

    I'm not sure if I understood your question correctly. 1. unlocked - do nothing nothing 2. locked (without a key) - set door aid with unised aid (no match with any key) 3. locked (with a key) - door and key aid should match
  8. krecikondexin

    pz lock magic wall rune

    https://github.com/otland/forgottenserver/blob/133f91ea16b5a72c4dfe2710b5a17eedaf359bc0/data/scripts/runes/attack/paralyze_rune.lua#L28 or in old way <rune group="attack" spellid="54" name="Paralyze Rune" id="2278" allowfaruse="1" charges="1" level="54" magiclevel="18" pzlock="1"...
  9. krecikondexin

    Szukam pomocy z Simone Map Editor 0.5.0 - 0.5.1 Limit sprite

    Good luck with hex editor... probably without specialized knowledge you can do nothing...
  10. krecikondexin

    Szukam pomocy z Simone Map Editor 0.5.0 - 0.5.1 Limit sprite

    Hi, probably data type used to store id is invalid for your case int16 (i.e., signed 16-bit integer) Minimum value: −32,768 Maximum value: 32,767 uint16_t (i.e., unsigned 16-bit integer) Minimum value: 0 Maximum value: 65,535 If you have SimOne MapEditor source code probably you can change id...
  11. krecikondexin

    Lua use with block item

    Hi, try return RETURNVALUE_NOTPOSSIBLE instead false
  12. krecikondexin

    Loading spawn.xml file into map file .otbm

    Can you share monsters.xml
  13. krecikondexin

    Task NPC Nekiro Downgrade 8.0

    Try search there Monsters, NPC & Raids (https://otland.net/forums/monsters-npc-raids.83/)
  14. krecikondexin

    12.31 sprites needed

    https://downloads.ots.me/?dir=data/item-images
  15. krecikondexin

    TFS 1.X+ aoe attack weapon

    local plagueBite = Weapon(WEAPON_AXE) local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 38) setCombatFormula(combat1, COMBAT_FORMULA_SKILL, 0, 0, 1.3, 0) local combat2 = createCombatObject()...
  16. krecikondexin

    Monsters levels deal low dmg when player has mana shield

    Try this code and share output bool Game::combatChangeMana(Creature* attacker, Creature* target, CombatDamage& damage) { Player* targetPlayer = target->getPlayer(); if (!targetPlayer) { return true; } Monster* monster = attacker ? attacker->getMonster() : nullptr; if...
  17. krecikondexin

    Monsters levels deal low dmg when player has mana shield

    you can add print/use debugger inside if statments to check if is called
  18. krecikondexin

    Monsters levels deal low dmg when player has mana shield

    I assume you are using this aasfdfdasfdafdasf · infernumx/forgottenserver@723b97b (https://github.com/infernumx/forgottenserver/commit/723b97b414ec029cc2d70ffeb5bf83c0d497a3bc) Game::combatChangeMana have you changes this method also?
  19. krecikondexin

    Boss Bar

  20. krecikondexin

    TFS 1.X+ Is there any commit that adds custom item attributes

    https://github.com/otland/forgottenserver just check code for lifeleechchance and lifeleechamount
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