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  1. N

    Weather System [TFS 1.x]

    How to use it to call it global events ?
  2. N

    Lua Update script for tfs 1.1

    Thanks guys, it works very well now!
  3. N

    Lua Update script for tfs 1.1

    You could rewrite it to the new version? I wish that it was in the array function onThink(cid, interval) local efekt = 42 if getPlayerVocation(cid) == 1 then doSendMagicEffect(getCreaturePosition(cid), efekt) end return true end the board local effects = { [201] = 22...
  4. N

    Solved Update to the new version 1.1 tfs

    thanks you so much!
  5. N

    Solved Update to the new version 1.1 tfs

    As with so well I do not know the procedure to write on the new lua I decided that it will write to you with a request to rewrite the script for the new version Trans = { {["voc"] = 1, ["newVoc"] = 2, ["level"] = 30, ["mananeed"] = 20, ["looktype"] = 45, ["addHp"] = 50, ["addMp"] = 100}...
  6. N

    Ignores PZ in the script

    0.3.6
  7. N

    Ignores PZ in the script

    The engine it is done so that when I add the player more hp, for example: doCreatureAddMana(cid, -200) This automatically gives us PZ
  8. N

    ACC for new TFS 1.0(+)

    yet the question is some client under the latest versions of the engine?
  9. N

    ACC for new TFS 1.0(+)

    Could someone give a link?
  10. N

    Owner not attack summon

    f5
  11. N

    Owner not attack summon

    Hi, I need this code
  12. N

    Need some script execution

    Hmm I tried to heal2 test, but then spell does not work and no errors in the console
  13. N

    Need some script execution

    f5
  14. N

    Server Log - doSendAnimatedText

    Hi, I have a problem with doSendAnimatedText, example: Items Does not display the text of an item in the server log, how to fix it? #edit I found a solution :) cause was lying in the file one of the mods
  15. N

    Health & mana percent

    void ProtocolGame::AddPlayerStats(NetworkMessage_ptr msg) { msg->AddByte(0xA0); msg->AddU16((uint16_t)std::ceil(player->getHealth() * 100 / player->getPlayerInfo(PLAYERINFO_MAXHEALTH))); msg->AddU16((uint16_t)100); msg->AddU32(uint32_t(player->getFreeCapacity() * 100))...
  16. N

    Feature Vocations.xml mod, set different amount of summons for each vocation.

    in 0.3.6pl no lines because some functions are transmitted directly to the configmanager.cpp type if ((int32_t) player-> getSummonCount ()> = g_config.getNumber (ConfigManager :: MAX_PLAYER_SUMMONS))
  17. N

    Need some script execution

    Hello, as he did not want to do bigger spam topics which will write the scripts need and maybe someone will help me 1.rewrite this code to 0.3.6 http://otland.net/threads/vocations-xml-mod-set-different-amount-of-summons-for-each-vocation.197418/ 2.spell beats at a distance of 5 squares and...
  18. N

    Happy Birthday To Me

    happy birthday!! :)
  19. N

    deleted

    Wow, good job Tackman! :)
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