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  1. dewral

    Otclient Classic UI

    Nice! can't wait to see it then because already it look flawless to me :P Yea mine needs a lot of work still but looking better and better since the the first post xD Still having some issues understanding how exactly editing otc works :D
  2. dewral

    TFS 1.X+ funcion add outfit and addon in shop.lua otclient

    Im using Myacc :p
  3. dewral

    Dewral Mapping Showoff

    Hello! Are you guys good? I'm presenting some of my maps, mainly 7.6 :P I hope you like some of them xD Tombs Old ruins
  4. dewral

    Otclient Classic UI

    Like a charm :D Now i need to make adjustments to outfit window same goes for hotkeys :P This one is a masterpiece :D -
  5. dewral

    Otclient Classic UI

    You mean something like this? I cannot open with this backpack xD MiniWindowContents padding-right: 0 layout: type: grid cell-size: 36 36 cell-spacing: 4 flow: true
  6. dewral

    [Quick Showoff] Post your latest maps!

    Some entrance to tomb :P
  7. dewral

    Otclient Classic UI

    Working on slots right now :p trying to figure out how to remove that space on the right 🧐
  8. dewral

    OTClient [Outfits] New and customs

    Np!
  9. dewral

    OTClient [Outfits] New and customs

    There is a lot on discord otacademy for free :P OTAcademy (https://otland.net/threads/otacademy.280610/)
  10. dewral

    Compiling Dragon Scale Outfit - ODB

    There you go. i limited it to 3 animations to make it look 7.6 :p
  11. dewral

    C++ TFS 1.5 7.72 How to send cancel message after choosing locked outfit

    Yea im using otcv8, will check how 8.0 sources work maybe i will manage :P 1653221002 Well that tfs 1.5 is good downgrade but needs a little touch :D 1653223265 Actually that was easier than i expected :D Addons working also now :P
  12. dewral

    C++ TFS 1.5 7.72 How to send cancel message after choosing locked outfit

    You commented somewhere about this as i remember. There was a lot of code to uncomment to make it work right?
  13. dewral

    C++ TFS 1.5 7.72 How to send cancel message after choosing locked outfit

    I don't really know how this supposed to work but i know that when i use simple action script to add outfits and i have <outfit id="19" type="1" looktype="317" name="Golden" premium="no" unlocked="no" enabled="yes" /> It adds it normally. You mean this yes? switch (player->getSex()) {...
  14. dewral

    C++ TFS 1.5 7.72 How to send cancel message after choosing locked outfit

    Actually i checked now and it always send that message if in outfits.xml is set to "no". Im using simple script to add outfit but it still send that message. Without that change it adds outfit normally. What im doing wrong here :P
  15. dewral

    Lua In Game Store OT Client v8 and TFS 1.3

    You are missing this in your sources :p OTCv8 detection, custom features packet, bigget packet size and bug f… · OTCv8/forgottenserver@2839d4d (https://github.com/OTCv8/forgottenserver/commit/2839d4d7a8ad3597eff6c786f4ceb9b1b4b4456b)
  16. dewral

    OTClient OTClient zoom (Ctrl + and Ctrl - doesnt work!

    Extended View TFS 1.4 OTCV8 (https://otland.net/threads/extended-view-tfs-1-4-otcv8.278758/#post-2678311)
  17. dewral

    C++ TFS 1.5 7.72 How to send cancel message after choosing locked outfit

    You can't choose it, but it's only displaying on outfit window. I just wanna send a message after you hit button that you don't have it unlocked :p Tried something like that in player.cpp but no result xD if (outfit->unlocked == false); sendTextMessage(MESSAGE_EVENT_ADVANCE, "You dont...
  18. dewral

    C++ TFS 1.5 7.72 How to send cancel message after choosing locked outfit

    Hi guys! Basicaly i wanted that server send cancel message after you choose outfit you don't own. This part is responsible for displaying all of outfits. Tfs 1.5 772 switch (player->getSex()) { case PLAYERSEX_FEMALE: { msg.add<uint16_t>(351); if...
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