• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. H

    Lua In Game Store OT Client v8 and TFS 1.3

    It's giving the outfit? I'm getting default outfit buy action error.. still testing thanks. we seem to have same code
  2. H

    Ingame Guild Manage (TFS 1.0)

    Is there any way to add this functions on a safe way? I mean manage guilds in-game? BUMP
  3. H

    Lua In Game Store OT Client v8 and TFS 1.3

    Do you guys have the callback function to add players outfit? wondering if you mind sharing? function defaultOutfitBuyAction(player, offer) return "default outfit buy action is not implemented" end
  4. H

    TFS 1.X+ Banish MAC Address

    Wondering if there is any way to banish players hardly not only from IP since they can change it so fast and start loggin back
  5. H

    Dewral Mapping Showoff

    Its awesome! gz
  6. H

    OTClient @OnClick function

    Still nill error =(
  7. H

    OTClient @OnClick function

    bump
  8. H

    help pass !life to tfs 1.4

    Incredible..
  9. H

    OTClient @OnClick function

    sandboxed: true, yes this is my inventory.otui: InventoryItem < Item $on: image-source: /images/ui/item-blessed HeadSlot < InventoryItem id: slot1 image-source: /images/game/slots/head &position: {x=65535, y=1, z=0} $on: image-source: /images/game/slots/head-blessed...
  10. H

    OTClient @OnClick function

    Tried it without success >.<
  11. H

    OTClient @OnClick function

    Sure, here it is: questLogButton = nil questTrackerButton = nil window = nil trackerWindow = nil settings = {} local callDelay = 1000 -- each call delay is also increased by random values (0-callDelay/2) local dispatcher = {} function init() g_ui.importStyle('questlogwindow') window =...
  12. H

    OTClient @OnClick function

    game_questlog.otui game_inventory.lua Icons = {} Icons[PlayerStates.Poison] = { tooltip = tr('You are poisoned'), path = '/images/game/states/poisoned', id = 'condition_poisoned' } Icons[PlayerStates.Burn] = { tooltip = tr('You are burning'), path = '/images/game/states/burning', id =...
  13. H

    OTClient @OnClick function

  14. H

    OTClient @OnClick function

    I'm trying to make questlog button works from inventory and not from a sidepanel or topmenu like this: Changed Stop to 'QuestLog' then changed @OnClick function but it gives a nil value I have so many days trying to understand how OTClient works and im getting some but regarding to this I just...
  15. H

    TFS 1.X+ funcion add outfit and addon in shop.lua otclient

    can you share the solution?
  16. H

    Manafluid/potion

    I'm using otclient do you have any idea where to start?
  17. H

    Manafluid/potion

    Worked like charm! thank you xikini =] For some reason in GM character it works 25% way better than normal character(even with insane speed) Yeah from 70~ missing before to 0% missing with GM and normal character miss 20-25% of vials running. Completely way better just wondering why?
  18. H

    Manafluid/potion

    Hello guys, wondering if there is any way to make manafluids work as runes, like I can shoot them and run they work 9 of 10 times, they seems to "seek" the player and fluids are most likely going to floor 50-70% of the cases if you're running
Back
Top