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  1. danilopucci

    Lua Script npc backpack fluid tfs 1.5 7.72

    From the addBuyableItemContainer method definition: -- Adds a new buyable container of items. -- names = A table containing one or more strings of alternative names to this item. -- container = Backpack, bag or any other itemid of container where bought items will be stored...
  2. danilopucci

    TFS 1.X+ Lifefluid and POT nekiro version 7.72 1.5

    Quick fix: define the line below on your fluids.lua local distillery = {[5513] = 5469, [5514] = 5470} Explanation: This can be solved by making a check on this code and the error that you printed. I followed the error message: fluids.lua:65 (the error is on fluids.lua on line 65) The line 65...
  3. danilopucci

    TFS 1.X+ Lifefluid and POT nekiro version 7.72 1.5

    Did you add it? Yes, you can rename your modified fluids.lua file (ex: mana_fluids.lua), then go to actions.xml and on vials ID o change the script name to the new one. I am not sure, it is something like this on actions.xml <action itemid="1386" script="other/teleport.lua" /> <action...
  4. danilopucci

    TFS 1.X+ Lifefluid and POT nekiro version 7.72 1.5

    I will try to check later to be sure. But I think you can check it by yourself: go to actions.xml, check if there is the pot ID and a script related to it. If there is not, add it. I think it is the same script as vials (other/fluids.lua) if everthing is ok, check if the pot ID is correct on...
  5. danilopucci

    TFS 1.X+ Lifefluid and POT nekiro version 7.72 1.5

    Are you sure that you changed the file? Because the file that you replied on last are not modified. I am almost sure that you should make the jakub742's modification on line 56 of your file I am not able to test it now, but I can do it later
  6. danilopucci

    TFS 1.X+ burnt, poisoned, energized are rising fast nekiro 7.72 version 1.5

    Does it means that 1 TFS-Ticks = 8000 Tibia-cip-files Ticks?
  7. danilopucci

    Programmer Looking for OTClient + TFS 1.4 programmer (Paying you to tutor me)

    This was so deep. And I totally agree with this. 1649438259 This was so deep. And I totally agree with this.
  8. danilopucci

    Client OTC

    Probably you are compiling in Debug mode, which often fails to load properly and the exe size is much bigger because of the debug symbols and some other stuff. Try to compile on Release mode and everything should be fine (the size of .exe and the loading fail)
  9. danilopucci

    How and what I need for modify the Cipsoft files code? (RealOTS)?

    You can use a software decompiler (IDA, Ghidra, BinaryNinja) to decompile the code, edit it using assembly and try to "compile" again. The challenge is that the decompilation is not that easy, so you would need a hard knowlegde on C++ and how the compilers transform the code on assembly code...
  10. danilopucci

    Which version of tibia was the best pvp?

    Talking about Real Tibia PVP for me it is 7.8/7.92 as the hotkeys made player easier to heal and shoot, the EKs were almost invencibles and it leads to very good strategies traps and masslogs and this kind of stuff, as long as Ventrillo/Teamspeak organized teams, which contributed to this. The...
  11. danilopucci

    Problem trying compile TFS 1.2 7.4 in Ubuntu

    "Could NOT find GMP (missing: GMP_INCLUDE_DIR GMP_LIBRARIES GMPXX_LIBRARIES)" try install libgmp library: sudo apt install libgmp-dev
  12. danilopucci

    .rec files (old tibiacam files) how do I watch them?

    I think there is a way to play all the files with the same Tibicam. I think the name is Tibia Time Machine, not sure about that By the way, it would be awesome if we create a repo with all the cam files. Does anybody knows if someone did it before?
  13. danilopucci

    RME won't use items.otb from 7.72 downgrade (Unsupported items.otb version)

    Just to do not confuse all this things about versions: There is a header version (the integer value of the header) and the version ID. OTBM version that is printed on the code that I refered previously is the header version, the version which RME prints is the version ID. So when you load that...
  14. danilopucci

    Problem loading map in TFS 1.2

    Ok, I reproduce your error and it is solved. The solution was make the changes that I mentioned before. Maybe you missed something, because only changing replacing the files doest even compiles the code. I commited the code modifications here
  15. danilopucci

    RME won't use items.otb from 7.72 downgrade (Unsupported items.otb version)

    In terms of sprites this is not a rule. You can have a header version = 2 with 7.4 sprites, for example. Or any combination. In terms of file structure, there is a difference. OTBM is basically: header info - the one with map version, item version etc list of attributes (file description...
  16. danilopucci

    RME won't use items.otb from 7.72 downgrade (Unsupported items.otb version)

    I am sorry, now I got it :p Yeah, so you are right about deal with the ugly sprites, but maybe I have a hope for you avoid doing it manually. I never did it, but you can give a try and test: Open 7.4 .spr and .dat files using ObjectBuilder: File -> Open -> Client Folder: folder with...
  17. danilopucci

    Problem loading map in TFS 1.2

    Its weird because the code commented is exactly where your code ran and printed the error that you previously posted. But if you are saying that you are sure about this, I don't know how to solve this for now. I can try to reproduce this error on few hours. Can you share the items.otb that you...
  18. danilopucci

    Problem loading map in TFS 1.2

    Did you commented the code block below? /*if (headerVersion == 0) { //In otbm version 1 the count variable after splashes/fluidcontainers and stackables //are saved as attributes instead, this solves a lot of problems with items //that are changed...
  19. danilopucci

    RME won't use items.otb from 7.72 downgrade (Unsupported items.otb version)

    Try to add this lines std::cout << "> Map version info: " std::endl; std::cout << "\t\t OTBM version:" << root_header.version << std::endl; std::cout << "\t\t OTBM version items: minor is " << root_header.minorVersionItems << "major is " << root_header.majorVersionItems << std::endl; std::cout...
  20. danilopucci

    Problem loading map in TFS 1.2

    I put an explanation about this stuff on this post You can try to use the iomap.cpp, items.cpp and item.cpp that is on my branch (as long as its header files)
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