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Search results

  1. 115820

    TFS 1.X+ coin accept

    i try this and dont work.
  2. 115820

    C++ Upgraded Healing

    Hey i try use you script too, i just change that. function onStatsChange(cid, attacker, type, combat, value) local healBonus = getPlayerStorageValue(cid, 1234) print(healBonus) if isPlayer(cid) then if type == STATSCHANGE_HEALTHGAIN or type == STATSCHANGE_MANAGAIN then...
  3. 115820

    C++ Upgraded Healing

    I will try! #edit @rafaeru when i try hit some monster my server crash... #EDIT 2 I change a line here and works fine... THANKS SO MUCH! i LOVE YOU
  4. 115820

    C++ Upgraded Healing

    BUMP!
  5. 115820

    C++ Upgraded Healing

    BUMP!
  6. 115820

    C++ Upgraded Healing

    i dont know how to do this...
  7. 115820

    C++ Upgraded Healing

    I try found here in otland, but dont find nothing like that. I just find in LUA.
  8. 115820

    C++ Upgraded Healing

    BUMP! @Itutorial you cant help me with this???
  9. 115820

    C++ Upgraded Healing

    how do that? 1593890434 SOMEONE CAN HELP ME?! BUMP!
  10. 115820

    C++ Upgraded Healing

    BUMP!
  11. 115820

    C++ Upgraded Healing

    8.6 TFS 0.4
  12. 115820

    C++ Upgraded Healing

    Dear all, how i make a UPGRAD healing in c++, because i have so many spells and runes on my server, and no want change all scripts with formulas, i want make for storage in sources. TIBIA VERSION: 8.6 TFS VERSION: 0.4 EXEMPLE: The exura heals 100 without storage 100 - 1, with storage 1 will...
  13. 115820

    Fast Attack with storage

    Thanks, i will try! EDIT Works so fucking great! #EDIT
  14. 115820

    Fast Attack with storage

    Hi, i have this script but works with SKILL_FIST, and i want change to STORAGE uint32_t Player::getAttackSpeed() const { int32_t SpeedAttack; SpeedAttack = vocation->getAttackSpeed() - (getSkill(SKILL_FIST, SKILL_LEVEL) * 10); if (SpeedAttack < 500) { return 500; }...
  15. 115820

    Daily monster draw with percentage bonus experience and random loot.

    Today's boosted monster is: phyculos but it doesn't always change. Now i have other error. EXP BOOST and Loot BOOST its same always. loot_bonus = math.random(1,30) = 11% experienceBonus = math.random(1,30) = 27%
  16. 115820

    Daily monster draw with percentage bonus experience and random loot.

    I thought it was just like that, but always when i open dont change. Always the same, same with that change you send me. #EDIT NOW works fine.
  17. 115820

    Daily monster draw with percentage bonus experience and random loot.

    to change the monster i need wait 24 hours with TFS online, or when i shutdown and open again will change monster?
  18. 115820

    Daily monster draw with percentage bonus experience and random loot.

    Globalevents Creaturescritps
  19. 115820

    Daily monster draw with percentage bonus experience and random loot.

    i dont change nothing, only name monsters. And i already restarted globalstorage, always come Calmadios
  20. 115820

    Daily monster draw with percentage bonus experience and random loot.

    Hi, when i start my server always is choose the same monster. ALWAYS is the same. I use that list: local boostedMonstersList = {"dwarf guard", "squirrel yet", "korova dragon", "phyculos", "mad scientist", "omega lizard", "warchief", "beholder", "barbarian skullhunter", "thornback tortoise"...
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