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  1. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Today, players shared that they completed the Pits of Inferno Quest — so I’m also proud to showcase their achievement 👏
  2. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Devlog: New client version v20 Pathfinding Fixed an issue with pathfinding, mainly affecting the Venore area. The system should now correctly detect and calculate all valid paths. Containers Fixed an issue with incorrect item transfers between backpacks, where items could end up in a...
  3. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Devlog: New client version v19 Item Dragging on the Map Fixed an issue where dragging items on the ground sometimes required the character to step onto the item before moving it again. Item movement should now work correctly and consistently. Message Spam (Server Info) Damage messages are now...
  4. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Devlog: New client version v17 VIP List Fixed an issue with the context menu when clicking on the VIP list. In some cases, the menu appeared outside the game screen and was impossible to click. Shadow Quality Fixed shadow flickering that occurred when floors appeared or disappeared during...
  5. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    New client version v16 Message box customization Text size Number of displayed lines Text visibility Save password checkbox When enabled, your password will be remembered and automatically filled in after restarting the client Default FPS limit set to 60 Can still be changed in settings...
  6. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Today, while hunting Minotaurs, I started creating loot piles that I planned to move into backpacks later and then sell in the shop. While dragging items into the backpack, I realized that the process felt clunky, irritating, and time-consuming. Because of that, I came up with the idea to add a...
  7. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Hello everyone! Mythos Online never sleeps and is constantly evolving. Here are the new features and improvements I’ve prepared for you. Pathfinding Improvements: Pathfinding has been fully reworked and heavily refined. It should now work flawlessly and far more reliably than before. Task...
  8. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Hello Everyone! I’ve eliminated the black screen issue when moving between floors. This required rebuilding the entire tile-loading system. Pathfinding has been significantly improved — it’s now much more intuitive. You can move across longer distances, and the system no longer tries to route...
  9. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Thank you for the suggestion and for the kind words — I really appreciate your support and the fact that you enjoy the game. If I manage to find more time, I will definitely focus more on the UI as well. At the moment, I’m prioritizing more critical systems and core mechanics, but improving...
  10. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Happy New Year everyone! It’s been a while since the last update, but I wanted to let you know that the game is doing better than ever and is continuously improving. Development is moving forward smoothly, and the progress has been very solid. I wish you all the best in the New Year — good...
  11. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    As mentioned earlier, the game is changing its name to Mythos Online.The domain 3dragons.online now redirects to Latest News - Mythos (https://playmythos.online/), which will be the main official website of the game going forward.The 3dragons.online domain will remain active as a redirect for...
  12. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    AutoLoot System v1 I am currently working on the AutoLoot system. This is only the first version, but I wanted to share it with you already. The system is not fully developed yet, however the first results of its functionality are already visible. AutoLoot will be gradually expanded and improved...
  13. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Hey everyone! Sorry for my recent absence — when I’m deeply focused on development, I tend to disappear for a while.Over the past few days, I’ve been working on two major features: the item upgrade system, which is currently being implemented, and the cast system. The cast system is becoming...
  14. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    New client version available version: v0.0.3 Fixed auto-walk when going down holes and stairs (previously the character stopped before the hole or stairs instead of entering). Added the AutoSpellCaster panel for automatic spell casting and eating food. Backpacks in the side panel should no...
  15. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Thank you for the feedback, I really appreciate it! The lag you’re experiencing is very likely caused by the server location — it’s hosted in Europe (Germany), so the distance from Brazil can create extra delay, even if the FPS counter shows 144. About the slow early leveling: the game...
  16. Hagality Online

    [Garmany] [Custom] [RL Map 8.6] 3dragons.online

    https://discord.gg/KvkK4jtu6 Yes, I have a Discord channel. It’s best to write in the REAL MAP 8.60 3D room. 1764189388 I have added Trainer Monk teleports from Thais, Venore, and Carlin NPCs now sell runes Loot rate has been increased from 3x to 4x Reduced the damage of Rats and Cave Rats by 50%
  17. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    https://3dragons.online
  18. Hagality Online

    Tibia 3D Multiplayer Project - what do you think?

    Announcement: 3Dragons BETA – Start! We are launching open BETA of the 3Dragons server based on the classic Real Map 8.6. The goal of this beta phase is to test class balance, hunting grounds, quests, systems, and overall server stability before the official release...
  19. Hagality Online

    [Garmany] [Custom] [RL Map 8.6] 3dragons.online

    Announcement: 3Dragons BETA – Start! CHECK NEW SITE https://3dragons.online/index.php/account/create We are launching open BETA of the 3Dragons server based on the classic Real Map 8.6. The goal of this beta phase is to test class balance, hunting grounds, quests, systems, and overall server...
  20. Hagality Online

    Open Letter To The 3D Tibia guys (the indi devs behind 3DDragons)

    You probably have quite a lot of valid points here in what you're saying, but still — even 10% would be quite a significant amount of people. It’s very possible that at some point I simply got stuck in time and I still hold onto my speculations about a 3D client to this day. To be honest, I...
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