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  1. zexus

    Lua Auction system + bank

    f5
  2. zexus

    Lua Auction system + bank

    f5
  3. zexus

    Tutorial - OTClient game-play "automation".

    I have suggestions: - Heal stages Like> Heal 1 - X Heal 2 - Y - Anti Push - Push Max - Add arrow slot on Auto replace weapons There is no way to put back arrows, bolts, only spears :o - Reconnect With this and another suggestions upside, this bot would be perfect
  4. zexus

    Lua Auction system + bank

    f5
  5. zexus

    Lua Auction system + bank

    f5
  6. zexus

    Lua Auction system + bank

    f5
  7. zexus

    Lua Auction system + bank

    f5
  8. zexus

    Lua Auction system + bank

    f5
  9. zexus

    Lua Auction system + bank

    f5
  10. zexus

    Delete from mysql when kill

    It isn't change this db.executeQuery("UPDATE `bounty_hunters` SET `killed` = 1, `k_id`="..getPlayerGUID(cid)..", `kill_time` = " .. os.time() .. " WHERE `id` = "..bid..";") For a delete thing?
  11. zexus

    Lua Auction system + bank

    Thank you, but have no problem, my server is not open i waiting to fix this 2 scripts before open https://otland.net/threads/auction-system-bank.246665/ https://otland.net/threads/delete-from-mysql-when-kill.246663/ It weighs in the database, there is no reason to this auction_balance if i can...
  12. zexus

    Lua Auction system + bank

    Bank NPC script: http://hastebin.com/ecenupivug.lua Auction Talkaction script: http://hastebin.com/turofepoke.lua From (https://otland.net/threads/offline-player-to-player-item-trader-auction-system.51447/) I want to remove this auction_balance its useless ALTER TABLE `players` DROP...
  13. zexus

    Delete from mysql when kill

    Looking this system: https://otland.net/threads/bounty-list-on-npc.246375/ I saw 3 things unnecessary saved on DB Who Kill Who kill id again Date when have killed So i delete it from MYSQL Using: ALTER TABLE `bounty_hunters` DROP `kill_time`; ALTER TABLE `bounty_hunters` DROP `killed`; ALTER...
  14. zexus

    Lua Monk train skill to everybody around

    I think the problem are here: if isPlayer(targets[i]) == true then if getPartyLeader(owner) == getPartyLeader(targets[i]) then Because the spell work fine, but never enter on this ELSE else doPlayerSendTextMessage(targets[i], 20...
  15. zexus

    Compiling OTClient wont compile on LUbuntu 16.04

    I've fixed...
  16. zexus

    Compiling RME wont compile on LUbuntu 16.04

    Fixed / edited... To fix use: sudo apt-get install git libboost-system-dev libboost-thread-dev libglu1-mesa-dev libwxgtk3.0-dev libarchive-dev cd /home/carlos/Documents git clone https://github.com/hjnilsson/rme.git cd rme && mkdir build && cd build apt-get install cmake // (to fix: No...
  17. zexus

    Compiling OTClient wont compile on LUbuntu 16.04

    Problems with OTClient compile? Follow this steps by: robertov82008 https://gist.github.com/robertov82008/3af0461b31b14887506af84f3a00c1ac
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