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    NPC Reset System

    Seems to be getting closer, I tried the first with no luck and this error: Test has logged out. [Error - mysql_real_query] Query: UPDATE `players` SET `name` = Test I WHERE `pl ayers`.`id`= 4; Message: You have an error in your SQL syntax; check the manual that corresponds to your MySQL...
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    NPC Reset System

    Better! Now the character logs off and level gets reset down to 1. The name doesn't add the roman numeral yet! Here is the error: [Error - mysql_real_query] Query: UPDATE `players` SET `description` = ' [Reset: 1]' WHERE `players`.`id`= 11...
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    NPC Reset System

    @Itutorial I was able to test this out and ended up with the following error. Lua Script Error: [Main Interface] in a timer event called from: (Unknown scriptfile) data/npc/lib/otto.lua:38: attempt to concatenate global 'numeral' (a nil value) stack traceback: [C]: in function...
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    NPC Reset System

    Awsome! Thank you so much! -Tys -edit, I made a mistake!
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    NPC Reset System

    Could this also change the name of the character to "characters name" + Roman numeral (indicating how many resets a player has made)?
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    Action [TFS 1.1] Fishing monsters

    I have a problem where it seems to only catch the same monster every time and only once. I tried to log out and back in and still, no monsters. It also still consumes worms and doesn't give me a fish. ( I set the rate to 100% to test, Also I am sure that I set to to 100% and not 1%) Other than...
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    On character death, Change name.

    I just think it would help with RPG syle or even Rouge-like servers ;)
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    On character death, Change name.

    tfs 1.1<--- is that the source? And yeah just endless roman numerals :P
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    On character death, Change name.

    Hi everyone, I'm looking for a script that when a player dies the characters name gets changed. Players name is Fred. Fred dies, Fred is changed to Fred II. Fred II dies, Fred II is changed to Fred III. Any help would be appreciated :P Thanks -tys
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    Solved Cast with direction

    Just another question about this... The spell now casts properly, in the direction the character is facing, however, I seem to have the spell offset to a distance of 2 from the character. So for example: If the character(p) is facing north the spell strikes (x) away from the player by 2 spaces...
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    Solved Cast with direction

    Great! Thank you so much, I see now why it was broken!
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    Solved Cast with direction

    Hi everyone, I am trying to get this spell to cast in the direction my character is facing and am having some difficulty with it. Here is the script: -- SpellCreator generated. -- =============== COMBAT VARS =============== -- Areas/Combat for 100ms local combat1_swing = createCombatObject()...
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    Solved Broken NPC

    Haha, Great thanks again Limos :)
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    Solved Broken NPC

    Hi there I took a creature product NPC from the site and am having come trouble getting it working, can anyone help? local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function...
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    Solved Spell creates error.

    Awesome! That fixed it, thank you so much for you help and knowledge on why it was happening :P
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    Solved Spell creates error.

    Hi there, Here is my spell along with the error :( -- SpellCreator generated. -- =============== COMBAT VARS =============== -- Areas/Combat for 0ms local combat0_Weapon_Strike = createCombatObject() setCombatParam(combat0_Weapon_Strike, COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)...
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    OpenTibia SpellCreator: A graphical spell creation enviroment

    Try to use an older version of the tibia client... 9.6 or less worked for me, although I am now encountering a problem where my images for the effects are random sprites of monsters instead of what they should be :) But its useable.
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    Windows Skills get very slow at low levels.

    I thought I had understood Xikini before but it appears I was mistaken. I was under the impression that the 1.1-2.0 would be the rate at which a vocation gained points towards a preset structure of level advances. As I understand it now, and checked Xikini's tests (...
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    Windows Skills get very slow at low levels.

    I though I had this fixed but it seems to be acting up again, can anyone help? Here is an example my Vocation.xml <vocation id="3" clientid="3" name="Woodsman" description="a Woodsman" gaincap="11" gainhp="11" gainmana="5" gainhpticks="4.4" gainhpamount="11" gainmanaticks="5"...
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    NPC Yasir (All creature products)

    Error: attempt to call global 'GetItemNameById' <a nil value> The error is on line 271 it.name = getItemNameById(it.id):lower() Here is the section that seems to be having the errors. for _, it in ipairs(items) do it.name = getItemNameById(it.id):lower() end local shop = {} function...
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