• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Klank

    Althea ¤ A New World ¤ Mapping Thread ( Scripting atm, low activity on mapping part )

    Sorry, not a good one, the city is build upon hills, so you will not see it in "the bigger picture". ;p
  2. Klank

    Andreew's showoff

    Looks amazing!
  3. Klank

    Althea ¤ A New World ¤ Mapping Thread ( Scripting atm, low activity on mapping part )

    Working on a jungle continent with a old but rich city, starting to be consumed by the jungle. [1] [2] [3] - Harbour [4] [5]
  4. Klank

    Althea ¤ A New World ¤ Mapping Thread ( Scripting atm, low activity on mapping part )

    Yeah, it’s sad! It’s been a while since i mapped, so a bit rusty.. The project has been highly active the last 8 months, having already had an closed alpha, i am now working towards a open alpha as we speak. If anyone wants to follow, join Althea discord! https://discord.gg/gNgRGNNX
  5. Klank

    [TFS 1.5] Simple Aura System

    Nice Sarah, i tried to add multiple effects ( 4x in total) surrounding the target by using addEvent(simpleAura.init(player),......) However, i know this is not correct, as im not able to stop an event triggering another event that are looping. I failed on removing the 4 effects surrounding the...
  6. Klank

    [TFS 1.X] Rarity Rolls & Custom Attributes Library

    This is possible if you edit the original code. I did that and armor/atk and defense changes on an rolled item + the «original» rolls Just isolate those attributes, and edit the code to roll those everytime.
  7. Klank

    [PROJECT] Welcome to Clickz Custom Map Project!

    Good job Clickzz :) I can see that you have been "in thouch" with raw borderizing, which i wish i saw more of! I challenge you to create a fairly small nature piece, using 100% raw bordering, and place nature objects piece by piece with a bit more consistency, to see how you create your map...
  8. Klank

    RevScripts Upgrade scripts :/ Mana leech/hp leech

    Hi again, i havnt been able to do so much tests. I still havnt figoured it out 100%. I know this code will 100% overwrite one of the attributes, but maybe some other ppl would like to continue the code as i will not have the time to do it anymore. However, this code will add atleast mana, and...
  9. Klank

    RevScripts Upgrade scripts :/ Mana leech/hp leech

    I noticed that myself when i was able to test the code. Anyway the code is not working, it needs more work. I almost got it to work, but im struggling with new description are added each time, and the value would not go higher than 2. Its the string.match() variable that is not good. Guess ill...
  10. Klank

    RevScripts Upgrade scripts :/ Mana leech/hp leech

    I made a new one, but have no idea if this works(Im not able to check it atm), but you could try. Also i'm not sure if you need onInventoryUpdate function, maybe its already in TFS 1.5, check if its enabled or is present in events.. local config = { [485] = { manaLeech = {...
  11. Klank

    Maskamen Orcs

    Love the Warlock!
  12. Klank

    Lua [TFS 1.2] Task Party.

    We dont know what you have in your task.lua, if its compatible with this :p But should be possible with some edits
  13. Klank

    Lua Still can't find anything. [TFS-0.4]

    Share your OnDrop code. Idk, but you might be able to change the corpse container with the player backpack? PS: Im not very familiar with 0.x tfs versions. But anyway, you should share your current code.
  14. Klank

    RevScripts Upgrade scripts :/ Mana leech/hp leech

    Looks like it was made for revScript but not correctly. Also i think you have to use action with target.. if target:getId() == wandId then --perform code end Import the script with changes below in data/scripts/actions. local Upgrade = Action() function Upgrade.onUse(player, item...
  15. Klank

    [TFS 1.X] Rarity Rolls & Custom Attributes Library

    I know this is super late reply but.. In the code below rarity roll is implemented aswel as items in bag and also key's. local containerID = ChestUid.containerID local bag = nil local text = nil local textTwo = "" local addItem = 0...
  16. Klank

    NPC Multiple Shop NPC

    Cant you just make local prices values that changes with the storage value and use it with the original shop modules?
  17. Klank

    [France][10.98/Custom] Trollheim Online - no payments/free to play

    There's finally a great custom RPG server for us to play. I enjoyed BETA a lot and spent more time then i had on it, which speaks for itself. I recommend to play, it has very good content and you wont get bored. Good job @Trollheim.
  18. Klank

    TFS 1.X+ Sudden client crash TFS1.4.2/OTCV8

    Hello, I got sudden problems connecting to my server via OTCv8 client. TFS works fine, i can see that i login in tfs window, but client crashes at "login point". The problem is most likely on my own computer where im running the TFS. If my friend tries to login, it works, if i login on my...
  19. Klank

    [TFS 1.3] Advanced quest chests

    I didnt test it probably until now. You have to add the local container before the for loop inside the code, otherwise you will just get and X * times items with bags xd.. Sorry! like this : -- Give reward if player has not yet opened box -- local containerID =...
Back
Top