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  1. celohere

    [8.0] - TFS 1.2

    Thanks for reporting , its weird ,are you using the datapack that comes by default?If not you need to add the migrations file 18 and 19. 18.lua function onUpdateDatabase() print("> Updating database to version 19 (Add player direction)") db.query("ALTER TABLE `players` ADD `direction`...
  2. celohere

    [8.0] - TFS 1.2

    I'm using the same monster file and its working If you want them to speak more often you can decrease the interval="5000" , or increase the chance = "10"
  3. celohere

    [8.0] - TFS 1.2

  4. celohere

    [8.0] - TFS 1.2

    This is the correct behavior ,if you wanna change in your server you will have to edit your tibia.spr and remove this line on items.xml <attribute key="type" value="rune" />
  5. celohere

    command "buy" before item name...

    Go to modules.lua and search for all keywords[#keywords + 1] = "buy" and remove it
  6. celohere

    [8.0] - TFS 1.2

    If you fixed the script maybe you can share ...:rolleyes:
  7. celohere

    [8.0] - TFS 1.2

    Add this to login.lua -- Outfits if not player:isPremium() then if player:getSex() == PLAYERSEX_FEMALE then local outfit = player:getOutfit() if outfit.lookType > 139 then player:setOutfit({lookType = 136, lookHead = 78, lookBody = 106...
  8. celohere

    [8.0] - TFS 1.2

    Set 'type' 6 on accounts and 'group_id' 3 on players
  9. celohere

    [8.0] - TFS 1.2

    Can you explain what kind of errors?
  10. celohere

    New User at Otland

    Hello Kamiko, welcome to otland =)
  11. celohere

    [8.0] - TFS 1.2

    Fixed both , thanks for reporting .
  12. celohere

    [8.0] - TFS 1.2

    @krejken
  13. celohere

    [8.0] - TFS 1.2

    I'm still doing some tests, in a moment I'll compile .
  14. celohere

    [8.0] - TFS 1.2

    Done
  15. celohere

    [8.0] - TFS 1.2

    That's the correct behavior , since the characters don't stop attacking when you close the client.Do you still having the problem with anti idle? I'm going to add this feature to stop attack at exit , just gimme some minuts =)
  16. celohere

    [8.0] - TFS 1.2

    Its hard to say, since i don't have access to your files.So i really don't know ,you should check the files you changed.
  17. celohere

    [8.0] - TFS 1.2

    Working fine here, did you change something in sources?maybe some custom script ?
  18. celohere

    [8.0] - TFS 1.2

    What value did you put in this part in your config.lua? kickIdlePlayerAfterMinutes = 15
  19. celohere

    [8.0] - TFS 1.2

    Thanks, yes i plan, but unfortunately i lack time at the moment =(
  20. celohere

    [8.0] - TFS 1.2

    maybe i'm wrong but i think it was only added in version 8.2
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