• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Oneda

    Shiva Shadowsong Thread

    Any teamviewer session soon? :)
  2. Oneda

    (Talkaction) Command "/i" that sets item name.

    Yeah nvm, I think its just my server libs or distro fucking me up, not the first script i get nil values... Thank you anyways dude! ♥
  3. Oneda

    I Need Know The Tools To Can Make Website Please

    Try changing the "/" to a "\" or vice-versa, maybe would work, not sure tho
  4. Oneda

    (Talkaction) Command "/i" that sets item name.

    Now it creates the item, but it shows the text as if it was a normal text (so everyone can see it), and wouldn't set the desc (same error) Altho now on line 42. [17/04/2014 05:47:57] data/talkactions/scripts/createitem.lua:42: attempt to call global 'doSetItemSpecialDescription' (a nil value)
  5. Oneda

    (Talkaction) Command "/i" that sets item name.

    Mmmmh... Got this error here: [17/04/2014 05:15:20] [Error - TalkAction Interface] [17/04/2014 05:15:20] data/talkactions/scripts/createitem.lua:onSay [17/04/2014 05:15:20] Description: [17/04/2014 05:15:20] data/talkactions/scripts/createitem.lua:46: attempt to call global...
  6. Oneda

    EXP RATE defined by storage value?

    Huh, now doesnt gives a single error, but wont change dem rates too. Maybe my /serverinfo command is getting the rate from the config lua instead of the player rate? I think thats why Edit: Thats exactly why, on serverinfo script: local exp = config.rateExperience So yeah, I think it...
  7. Oneda

    EXP RATE defined by storage value?

    Getting the same error as my post above, Player not Found (with storagevalue instead of playerresets)
  8. Oneda

    EXP RATE defined by storage value?

    This one now: [16/04/2014 13:08:09] [Error - CreatureScript Interface] [16/04/2014 13:08:09] data/creaturescripts/scripts/resetstages.lua:onLogin [16/04/2014 13:08:09] Description: [16/04/2014 13:08:10] (luaDoPlayerSetRate) Player not found Gettin better :P
  9. Oneda

    EXP RATE defined by storage value?

    Same error with doPlayerSetExpRate. Tried this: function onLogin(cid) if getPlayerStorageValue(cid, 85987) >= 1 then -- The 85987 number is the number defining your storage value doPlayerSetExperienceRate(cid, 300) -- Change the 300 with the number you want the player to have at that number...
  10. Oneda

    EXP RATE defined by storage value?

    Not sure what you meant by doc, think it was for me to upload it somewhere? lol https://www.mediafire.com/?3mx3zo09yyc2zoz
  11. Oneda

    Rate their Avatar!

    4/10, Kinda polluted but me liekssss it
  12. Oneda

    EXP RATE defined by storage value?

    I'm not editing it, I just made a new function to get the value from that single storage, pretty simple one. Also, edited the post above yours function getPlayerResets(cid) return getCreatureStorage(cid, 85987) end @DestinationSer
  13. Oneda

    EXP RATE defined by storage value?

    Yeah, I got the function tho. I had tried with something like this earlier, but probably had a wrong syntax.. Thanks, will try this and edit the topic. --EDIT: Well, the only error I got is: [16/04/2014 12:30:07] [Error - CreatureScript Interface] [16/04/2014 12:30:07]...
  14. Oneda

    EXP RATE defined by storage value?

    Yeah, something like that! I tried through creatureevents, BUT... server kept crashing and didnt let me log in, no one could log in, I'm kinda newbie with scripting, I tried doing it with lots of IFs, something like this way: function onLogin(cid) if getPlayerResets(cid) >= 1 and...
  15. Oneda

    EXP RATE defined by storage value?

    Is there a way to define the EXP RATE by a storage value? I mean, if you have 5 of that storage value, then set rate to 500, else if 6 of that storagevalue, then set rate to 400, else if 7.... etc
  16. Oneda

    (Function) Name Contains (To be used with if's)

    Worked! Thank you dude. ♥
  17. Oneda

    (Function) Name Contains (To be used with if's)

    Well, it actually KINDA works? It doesnt shows any error on console, tried 3 different ways. 1: playerNameContains(cid, Test) 2: playerNameContains(cid, "Test") 3: playerNameContains(cid, 'Test') But, none of them would let the script continue. Maybe a error on the script? function...
  18. Oneda

    (Function) Name Contains (To be used with if's)

    Well, now I some kind of function to check if the player name contains something. Basically to use with IF's and shit. Example: playerNameContains(cid, WORD HERE) "WORD HERE" obviously meaning the word I would like to check if the player has on his name. Would appreciate if someone could...
  19. Oneda

    (Talkaction) Command "/i" that sets item name.

    Hello there! I would like to request the /i command to be modified, to when it creates the item, it would set the name or the description of the item to: In case of description: Created by ..playername.. In case of name: Created ..itemname.. Would appreciate if someone could help me with...
  20. Oneda

    [Advanced] OnEquip

    function onEquip(cid, item, slot) if getCreatureStorage(cid, STORAGEVALUEHERE) >= 1 then return true else end end That would make the player to be unable to equip the item defined on movements.xml with this script if his storage value isnt higher or equal to 1. Just a little...
Back
Top