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  1. DemShion

    Solved DoCreatureSetNoMove(), having issues whit the function.

    Hello, as the title says im having problems using the doCreatureSetNoMove() function, it works just fine, except if you target someone and set chase mode on or simply follow him, its like the function didnt even existed when following whit a client function, but works perfectly when you try to...
  2. DemShion

    [RME] Custom Extensions

    Support for 8.6? :o
  3. DemShion

    Useful mapping stuff

    Yeah, it would be awsome if some1 could upload this n.n, me noob, me want to start doing some maps...
  4. DemShion

    Simple Trap System

    Awwwwwwsome! i hope it is working, going to try in a sec n.n and yeah, just think about it for a couple seconds... anyone whit a lil bit of grey matter will realize this spell combined whit a bit of creativity is serious bussines GL & HF! - - - Updated - - - [7] = function(cid, pos) --Custom1...
  5. DemShion

    Simple Trap System

    [1] = function(cid, pos) --Fire Trap doCombatAreaHealth(cid, COMBAT_FIREDAMAGE, pos, nil, 100, 200, CONST_ME_FIREAREA) return true end, [2] = function(cid, pos) --Energy Trap...
  6. DemShion

    True Ghost Spell

    bump
  7. DemShion

    Lua Help defining my target on a spell...

    Hello everyone, i need help defining my target on a spell, it goes like this: local pos = getPosByDir(getCreaturePosition(cid), getCreatureLookDirection(cid), 1) local target = getTopCreature(pos) local lvl, ml = getPlayerLevel(cid), getPlayerMagLevel(cid) local h1, h2 = ((((lvl * 3) / 2)...
  8. DemShion

    Lua doAreaCombatHealth spell help D:<

    bump
  9. DemShion

    Solved How to - Summons cut of experience = 0.

    i love you <3 n.n
  10. DemShion

    Solved How to - Summons cut of experience = 0.

    Hello there, i just want to know if theres a funcion or something to give the master of the summons (the player that summoned the creatures) full experience from the monsters killed, even if he (the player that summoned the creatures) dont deal damage to the attcked creature... ty in advance.
  11. DemShion

    Spell deleted thread

    Reupload!!! Please!!
  12. DemShion

    Need help improving this spell! (bloody roar)

    CREDITS GO TO Exedion!!!! I have this wondefull spell for knights that buffs players in the area of effect, the buff recived is depending the vocation and you also get your shield skill reduced dramatically, everything works smooth, exept that i want the caster to get a condition too, a...
  13. DemShion

    Lua Need help improving this spell! (bloody roar)

    CREDITS GO TO Exedion!!!! I have this wondefull spell for knights that buffs players in the area of effect, the buff recived is depending the vocation and you also get your shield skill reduced dramatically, everything works smooth, exept that i want the caster to get a condition too, a...
  14. DemShion

    Compiling Adding a getConditionParamValue(), rlly close

    Hi, so i wanna add a function that returns the value of a condition param[getConditionParamValue()], so i can use it to define a variable on the file game.cpp, for example. int wathever2 = player->getConditionParamValue(CONDITIONPARAM_SKILL_FISHINGPERCENT); so yeah... so far ive managed to...
  15. DemShion

    how to

    have you notices any patherns on the crashes?
  16. DemShion

    Team I am looking for ANYONE to work with me !

    hi man, i would like to work whit you from time to time if you are interested, do you know any c++? you modifi the source or just lua?
  17. DemShion

    Adding a getConditionParamValue(), rlly close

    Hi, so i wanna add a function that returns the value of a condition param[getConditionParamValue()], so i can use it to define a variable on the file game.cpp, for example. int wathever2 = player->getConditionParamValue(CONDITIONPARAM_SKILL_FISHINGPERCENT); so yeah... so far ive managed to...
  18. DemShion

    Solved create a new condition CONDITION_ENDURE

    So hello everyone, i though to start whit a quick introduction about myself, im from mexico (my english sucks), i am a newie and this is my first proyect. What i want to do: -i want to define a new condition, CONDITION_ENDURE, the effect is not something to worrie about, ive already solved...
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