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  1. andu

    Help to fix bug on Store in Game (Injection of points using wpe)

    Checked it again. Hmm. It looks like player can exploit client to transfer points for infinity and there's no server side code what will verify it. Does this hole can be used to send more malicious data to server?
  2. andu

    Windows Magic Lvl doesnt not go very high before stopping

    You are getting freezes/crashes becouse mana spent needed to advance to next magic level is higher then 2^32 (32bit). 2^32 = 4 294 967 296 Reduce your mana multipiler in vocations.xml if you want knight with 100 mlvl
  3. andu

    I'm Looking for help with Rookgaard katana room quest script

    local doorPosition = {x=32177, y=32148, z=11} local locked = 5107 local nonlocked = {5108, 5109} function onUse(cid, item, fromPosition, itemEx, toPosition) local doorlocked = getTileItemById(doorPosition, locked).uid local doornonlocked1 = getTileItemById(doorPosition...
  4. andu

    Help to fix bug on Store in Game (Injection of points using wpe)

    It's not a bug. Minute 1:20, you started to execute +25 points every 100ms for infinite (continously), instead of only once. So after 1h your one char will have 900k points and second one -89975 (tibia will show 0). Your bad.
  5. andu

    I'm Looking for help with Rookgaard katana room quest script

    Woot? How you can get error luadoremove... if there's no such function at all. Are you using 0.4? If yes, keep in mind that 0.4 is bugged. Try again then: local doorPosition = {x=32177, y=32148, z=11} local locked = 5107 local nonlocked = {5108, 5109} function onUse(cid, item, fromPosition...
  6. andu

    I'm Looking for help with Rookgaard katana room quest script

    Then use this katana_lever.lua, in RME put only unique id on lever and the same unique id to your actions.xml. <action uniqueid="xxxxx" event="script" value="quests/katana_lever.lua"/> local doorPosition = {x=32177, y=32148, z=11} local locked = 5107 local nonlocked = {5108, 5109} function...
  7. andu

    I'm Looking for help with Rookgaard katana room quest script

    Keep in mind that ALL open tibia's scripts for doors are broken. ALL. They have bad logic etc. In Tibia you have 3 doors: 1209: First door is a closed and locked door 1210: Second is only closed, but not locked 1211: Third is a open door Such situation is for all other doors. Even your 5108...
  8. andu

    Exp Ring Problem

    It's build over 3777. People around Otland were reporing crashes while onEquip function is executed in 3777. You can temporary change your expring.lua to this code, to see whather it will crash too. If you get crash, this will mean that only solution is source edit or changing server's rev...
  9. andu

    Exp Ring Problem

    Copy all codes again, very carefully. Becouse they works ok on my 0.4 and doesn't crash server at all. If you still getting crashes tell me what is your 0.4's build. If it's the latest, then problem may be in different place. Like not configured stages.xml where there's no value in one place and...
  10. andu

    Exp Ring Problem

    You can use code we gave to you. It's not a big problem. Script is just executed 3 times instead of 1. The difference is very minimal, like 0,3kB more RAM. While 1GB RAM = around 1.000.000 kB RAM
  11. andu

    Exp Ring Problem

    Half measures to avoid evil bugs of 0.4, know that pain. Checked it and it's even worse, not executing 2 times, but even 3. That's why I never used 0.4 on my ot
  12. andu

    Exp Ring Problem

    Forgot 0.4, so again: Here, movements.xml: <movevent type="Equip" itemid="6300" slot="ring" event="script" value="expring.lua"/> <movevent type="Equip" itemid="6301" slot="ring" event="script" value="expring.lua"/> <movevent type="DeEquip" itemid="6301" slot="ring" event="script"...
  13. andu

    Exp Ring Problem

    --- Explaination: This is just bad. Cannot handle the logic. When you have a item with id 6300 which turns into 6301 when you equip it and back to 6300 when deequip, you have to use these simple things: In movements.xml <movevent type="Equip" itemid="6300" slot="ring" event="function"...
  14. andu

    Lua npc Marina

    change this (29-32 lines): elseif msgcontains(msg, "yes") and Topic[talkUser] == 4 and getPlayerStorageValue(cid, storage) == 3 and getPlayerItemCount(cid, 5879) >= 10 then npcHandler:say("Ew... gooey... there you go.", cid) doPlayerAddItem(cid, 5886, 1) Topic[talkUser] = 0 with...
  15. andu

    Lua npc Marina

    code is bugged, looks like you are using one from 2010~, here's fix: change this: elseif msgcontains(msg, "yes") and Topic[talkUser] == 1 and getPlayerStorageValue(cid, storage) == 3 and getPlayerItemCount(cid, 5879) >= 10 then with this: elseif msgcontains(msg, "yes") and Topic[talkUser]...
  16. andu

    How do I report a user profile that is blocking access?

    Bottom page - contact us - subject report profile - message profile link plus blablabla + thread in few important situations to warning others
  17. andu

    Accounts with vouchers

    Unregistered? If yes, price each?
  18. andu

    Framrate lags

    @Shadowsong @Lbtg @Glidarn when you last cleaned your pc from dust?
  19. andu

    Framrate lags

    In game use Left ALT + F8. It will show actual FPS count in top left corner. This thing will help you check is the problem related to framerate only. Also you should lock max fps at 50 to max 100. There's no sense to put unlimited becouse then lag spikes will be more deadly.
  20. andu

    C++ monster what can walk trought walls

    Works good but with one exception. Whenever monster enters into mountain or enter to the sea (water) he isn't moving smoothly. He teleports from 1 SQM to another. Like GM with /a 1 command.
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