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  1. andu

    Lua getPlayerSkillLevel?

    local sword = getPlayerSkillLevel(cid, 2) attempt to call global 'getPlayerSkillLevel' (a nil value) stack traceback: [C]: in function 'getPlayerSkillLevel' hmm what? it worked well on 0.4 but doesnt in 1.0 what's wrong with it?
  2. andu

    OTMapGen

    already it can, just check biomes
  3. andu

    OTMapGen

    This should be in download section becouse it allows to download maps. Btw, this generator is awesome.
  4. andu

    [RME] Question about RME Generate Map

    What does this thing do and how to enable it?
  5. andu

    TFS 1.X+ monster spell

    local range = 1 -- in sqm function onCastSpell(creature, variant) local pos = creature:getPosition() local check = 0 for x = 0, (range * 2) do for y = 0, (range * 2) do if check == 0 then pos.x = pos.x - range + x pos.y = pos.y -...
  6. andu

    Foods

    100% rl tibia It will always create food and always will take mana. If your bp is full or you dont have cap, it will drop food on the ground instead. Exactly like in real Tibia. local FOODS = { 2666, -- meat 2671, -- ham 2681, -- grape 2674, -- aple 2689, -- bread 2690...
  7. andu

    TFS 1.X+ monster spell

    function onCastSpell(creature, variant) local pos = creature:getPosition() pos:getNextPosition(creature:getDirection(), 1) local tile = Tile(pos) if not tile then return false end if tile:getItemById(2725) then creature:say("ok", TALKTYPE_MONSTER_SAY) else...
  8. andu

    TFS 1.X+ monster spell

    Instead of this: == 1 Use this: ~= nil Becouse getTileItemById returns that item not '1' and if it doesnt find that item it will return nil, each object have its own unique id, so your script returns not 1 but something like 8293757481947 (if you convert to number) And in 14th line you have to...
  9. andu

    Compiling CryptoPP

    How to solve this? I'm stuck Compiling 1.3 TFS
  10. andu

    Compiling Tell me what I did wrong

    okey, solved myself by adding manually directories and libs in VS https://otland.net/threads/compiling-tfs-1-3-vcpkg-windows.266642/
  11. andu

    Compiling Tell me what I did wrong

    1. downloaded custom tfs 1.3 sources 2. installed VS 2019 Comminuty version 3. added packet classic C++ aplications for VS 4. installed Git 5. cloned vcpkg via Git, successfully executed "./bootstrap-vcpkg.bat" and "./vcpkg integrate install" commands 6. installed libraries based on tutorial...
  12. andu

    [RME] I need extensions

    Hi guys. I had to reinstall system for Win10 few years ago. Also all my RME extensions disappeared from my external drive. Myabe I deleted them long time ago. Could you upload for me your extensions? I'd be very grateful for red and sandy mountains etc. Stuff from Tibia 10+ Searched forum...
  13. andu

    Elfbot deletes itself

    elfbot what is available on the web is full of trojans and other shits, your OS is removing it for security reasons as i know, otland never supported any kind of cheats so, no help for you
  14. andu

    How to move player 1 sqm if he is on X position?

    doTeleportThing(cid, frompos, topos) pushes by 1sqm or teleports if 2sqm or more
  15. andu

    TFS 0.X animated dead revive the corpse, not create only a skeleton

    BodyMonsterNames = { [1234] = {name = "Dwarf", mana = 100}, [5555] = {name = "Demon Skeleton", mana = 200} -- last dont have comma } ... if (getPlayerMana(cid) >= BodyMonsterNames[corpse.itemid].mana) then doConvinceCreature(cid, doCreateMonster(BodyMonsterNames[corpse.itemid].name...
  16. andu

    TFS 0.X Attack rune, but exausted on heal

    every item, everytime you use it, it triggers 'on use' or 'use' cd you can convert runes to normal spells, so they will work like a exori vis
  17. andu

    TFS 0.X animated dead revive the corpse, not create only a skeleton

    Things you have to do: make a big list with all itemids of dead bodies and names of the monsters like: BodyMonsterNames = { [1234] = "Dwarf", [5555] = "Demon Skeleton" } and then use this instead: if(corpse.uid > 0 and isCorpse(corpse.uid) and isMoveable(corpse.uid) and...
  18. andu

    TFS 0.X Attack rune, but exausted on heal

    Runes are using "on use exhaust". SD is a offensive rune and it's using both "attack exhaust" and "on use exhaust". You can use only one rune at the same time. It's not possible to use UH and SD at the same time. You can change on use exhaust in your cfg for something below 1000 ms. But it will...
  19. andu

    TFS 0.X 8.60 ANSI-UNICODE

    elseif isInArray({"autoselling","autosell","autovender","vender"}, param) then setPlayerStorageValue(cid, info.Storages[4], getPlayerStorageValue(cid, info.Storages[4]) <= 0 and 1 or 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Auto Loot] Automatic Itens Selling...
  20. andu

    Windows Is possible export item.png with ITEM ID?

    dateditors can export it like you want, you just have to put tibia.spr, tibia.dat into one folder and do the magics rme is using informations taken from tibia.spr and tibia.dat, so dateditors will have the same numbers
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