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  1. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Hey there stranger! Glad to see you are still alive lol.
  2. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Today marks the 3rd year of Deathzot! This weekend we will be having a double exp/uber event. It will start some time on Friday and end some time on Monday.
  3. Xagul

    [France] [8.60] Frozeria High Exp Custom OT | War&RPG | Ferumbras Ascension

    @Loveria Did you really come onto my thread last week after launching your server and post this: And then proceed to spoof 2,000 players? Really? Reaaallllly.... The audacity to trash my player count when you... well nvm, you aren't worthy of my rants. You are a disgrace to this community, a...
  4. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    I would much rather allow people to get a large boost at the start and feel like they are actually making progress rather than making the start extremely slow, boring, and frustrating. The server works exactly as you previously said it should... Starts out with big bonuses and then becomes less...
  5. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Each tier is not exponentially better. If you check helmets for example, each tier jump (other than 1-2) gives an extra 60% damage multiplier. This means the difference between Tier 2 and Tier 3 is double damage and the difference between Tier 13 and Tier 14 is actually <10%. The same logic...
  6. Xagul

    Lua Armor

    Armor is generally pretty useless. If I remember correctly, it blocks a random amount of PHYSICAL damage up to and including the number of total armor you have. If the hit would result in 0 damage, it'll then display a "poff". @Flatlander would know more about this subject as he recently did a...
  7. Xagul

    Changing Spell Effects TFS 1.0 HELP

    function onTargetTile(cid, pos) doSendMagicEffect(pos, math.random(20)) return true end setCombatCallback(combat, CALLBACK_PARAM_TARGETTILE, "onTargetTile") If you want specific effects at specific positions you can do some math based on cid pos and pos.
  8. Xagul

    Lua onWrapItem - Events/player

    I have a feeling this snippit of code does not contain the piece that is causing the error. Nowhere does it call getWrapId.
  9. Xagul

    onspawn

    I don't have time to figure out a solution to the OP but I can provide an explanation of why this will never work in lua without the addition of a function to handle such cases. When a monster spawns in the map it cannot respawn until it is killed (or removed). When you use onSpawn (or onDeath...
  10. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    It's not really possible to have complete and utter balance when people are allowed to combine their vocation with any other vocation without limitation. There is obviously going to be 2 extremes in a system like this. Vocation has extremely good synergy to the point where it's probably very...
  11. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    You can pm me on the dzot forum with your acc/email and Ill send a recovery email.
  12. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    It is now possible to log in and choose vocations.
  13. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Characters may be created via the website now. Edit: If you created your character before now you will need to create it again. Old names are now reserved until the server opens. What this means is that if you want your old name, you must create the character on the account that originally...
  14. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    It's funny because you pretty much nailed it in my opinion. This no trading concept has been discussed internally between many of the people I talk to on a daily basis. Every time the topic is brought up I always say the same thing you just said. It's a really hard choice to make which is why I...
  15. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Honestly this discussion and the reactions/opinions many of you have about Ironman is starting to make me think. Is the current idea for Ironman even necessary? Unless I am misinterpreting your opinions, it sounds like you guys want to play Ironman exclusively and have it last forever. This...
  16. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    What about someone that starts as Ironman and really enjoys the character they are playing so once the season ends they decide to just keep playing it? Lets then say that player decides they are getting bored and want to start over again so they make a new Ironman. The season ends and then both...
  17. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    If this is something everyone would like then it is possible we will have the base Ironman mode and then a seasonal Ironman mode later on. The original idea was that Ironman could be a challenge that you compete in and once it ends it will contribute to your overall progress in Deathzot. The...
  18. Xagul

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Yes the order in which the runes are placed into the backpack matters.
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