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local TP = {x = 1111, y = 2222, z = 3}
function onStepIn(cid, item, position, fromPosition)
local player = Player(cid)
if player then
player:teleportTo(TP, false)
if not player then
return false
end
end
return true
end
Or you can...
The thing is not that you failed in some parts or not, the way you Improve with each comment, the way you use the borders, the way you get familiar with all, that's what we are disscussing.
This is what a newcomer looks like ROOKY(AKA NOOB)
Well that somehow sounds good. see what's so hard about posting like you just did, where you tell what you are doing, whats the idea and listen to opinions? instead of waiting for others to throw stuff at you. The World ain't all rainbows and sunshine, its a mean and nasty place.
Looking better, but on the dirt with rock-like borders mess with me, needs something. What I would of do, is to change the dirt to grass, and put some mountain top ground there.(But that's just me)
Also this is what I meant with Rock boulders
Well so basically you want to make a server based on others ideas? :( no gooderino man. You should be the one Putting ideas out, instead of making just "Bumps" ask questions, What would you rather have X, or Y. Would you like B or C? perhaps A?
@Schmanky and who set that rule? the only rule/limit is your imagination, if you want to be narrow minded and just follow the flow keep on you are on a good track ;)
@Peonso Well you can use OTc and just remove hotkeys from the modules, and some how make the modules no editable :P
Dat shape is just astounding! HOLY TITS! are you going to use newer sprites, but game playe of 7.x ??? If so you just made the greatest thing ever :D <3 still if its sprites of back then its still amazing <3
Yes, but necronia has been developed by around 10 mappers, or so(@Shadowsong can correct me tho). Also not only that but also around 5 years of development more less. Anyways it does not looks so big, i need something of reference but the black background mess with my head.