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@Don Daniello @dominique120
make[1]: *** [actions.o] Error 1
make[1]: ** Esperando que outros processos terminem.
In file included from house.h:27:0,
from beds.cpp:20:
player.h: In member function ‘uint32_t Player::getCastIpByName(std::string)’:
player.h:214:11: warning...
when one player dead for bomb
[19/07/2011 15:02:26] [Error - TalkAction Interface]
[19/07/2011 15:02:26] In a timer event called from:
[19/07/2011 15:02:26] data/talkactions/scripts/BOMB.lua:onSay
[19/07/2011 15:02:26] Description:
[19/07/2011 15:02:26] (luaGetCreatureName) Creature not found...
@dominique120
/usr/bin/ld: //usr/local/lib/liblua.a(loadlib.o): undefined reference to symbol 'dlclose@@GLIBC_2.2.5'
//lib/x86_64-linux-gnu/libdl.so.2: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
Makefile:454: recipe for target...
@Don Daniello
/usr/bin/ld: //usr/local/lib/liblua.a(loadlib.o): undefined reference to symbol 'dlclose@@GLIBC_2.2.5'
//lib/x86_64-linux-gnu/libdl.so.2: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
Makefile:454: recipe for target...
@dominique120 @Don Daniello
/usr/bin/ld: //usr/local/lib/liblua.a(loadlib.o): undefined reference to symbol 'dlclose@@GLIBC_2.2.5'
//lib/x86_64-linux-gnu/libdl.so.2: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
Makefile:454: recipe for target...
not work, fixed for me plz ..
local storages = {154154,54321,123123}
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
if(not isPlayer(cid)) then
return true
end
local x = 0
for i = 1, #storages do
if...