<-- Let's make a EXP tile -- >
Code:
function onStepIn(cid, item, position, fromPosition) if doPlayerAddExp(cid, 22) TRUE then <-- You can change the EXP amount --> doPlayerSendTextMessage(cid,22,"You walked on a tile, 22 exp earned") doSendMagicEffect(getPlayerPosition(cid), 31) end return...