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  1. SnorkY

    [Germany] [7.4-7.7] [NA/EU Proxies] Tibia Reborn - Launch 27/2 19.00 CET

    You're welcome! Double hit only applies to weapons (including wands and rods). You can increase GFB damage with the "Magic Level" and "Fire Magic" attributes :)
  2. SnorkY

    [Germany] [7.4-7.7] [NA/EU Proxies] Tibia Reborn - Launch 27/2 19.00 CET

    The Tibiareborn world! Starting from CipSoft’s 7.7 map, we’ve expanded the world with: 25+ New hunting areas. 15+ New monsters. 50+ New quests. 50+ Improvements to rarely used but once‑iconic hunting spots, such as Femor Hills and Elvenbane. Custom maps built into old forgotten areas, with...
  3. SnorkY

    [Germany] [7.4-7.7] [NA/EU Proxies] Tibia Reborn - Launch 27/2 19.00 CET

    After community feedback and discussions, we've decided to increase the experience rate in the earlier levels by using the following stage: 4x: 1-20 3x: 21-50 2x: 51+ Now lets dive into item changes! Over 25 new items have been added to the game and changes have been made to existing ones...
  4. SnorkY

    [Germany] [7.4-7.7] [NA/EU Proxies] Tibia Reborn - Launch 27/2 19.00 CET

    Vocation balance! Vocations have been revamped to feel more dynamic and distinct. Let’s explore the one that received the biggest overhaul — the Druid. A vocation that specializes in poison, summoning, and healing — but historically only truly excelled at the latter. Because of that, our...
  5. SnorkY

    [Germany] [7.4-7.7] [NA/EU Proxies] Tibia Reborn - Launch 27/2 19.00 CET

    Fixed, thanks. Time for the first teaser, Character progression! Character progression is altered by giving the player 5 skill points on each level up. This replaces the traditional way of automatically gaining a set of health, mana, capacity, speed and magic power. With this system, you can...
  6. SnorkY

    [Germany] [7.4-7.7] [NA/EU Proxies] Tibia Reborn - Launch 27/2 19.00 CET

    A project that began several years ago between four friends has now reached a stage where it’s ready for the public. After many rounds of closed beta testing and countless hours of work with design, art, programming, mapping and balance - We are proud to announce Tibia Reborn: A server based...
  7. SnorkY

    [UK][7.4] Tibiantis Online

    they're just entitled trash people who will find anything to complain about ^^
  8. SnorkY

    [Germany] [7.4] Realoza 7.4 | New World : Astronia Launch March 28th 2025(Friday), 20:00 CET

    aah so it's just to indiciate to players how much u can sell them for at npc?
  9. SnorkY

    [Germany] [7.4] Realoza 7.4 | New World : Astronia Launch March 28th 2025(Friday), 20:00 CET

    Can u share more info about item? (Item colors = ?)
  10. SnorkY

    [ENGLAND] [7.4] - Delvine - (17th march, 2023)

    What is "Aim assistant"? Is it a feature/bug in the otclient?
  11. SnorkY

    [USA][7.4] Memoria - a Cerebra Online project | Global Host

    Is the purpose of the proxies to improve latency, and if so, how is that achieved?
  12. SnorkY

    [UK][7.4] Tibiantis Online

    no i think you are mistaking the price for any top10 server on otservlist? they usually sell characters directly on the site, just like they sell everything else.
  13. SnorkY

    [UK][7.4] Tibiantis Online

    lol tibiantis has rollback after three years and ofc @Ahilphino and the other bought n payed for crackheads show up to trash the best old school server ever created.
  14. SnorkY

    A few questions about the old Sinteria OTS. Take a look!

    omg i used to love this map, so many memories.
  15. SnorkY

    [UK][7.4] Tibiantis Online

    ya'll fuckers don't deserve ank
  16. SnorkY

    [France] [7.4 / Custom] Realesta - Relapse [Sep 16th, Friday at 18:00 CET] Hight-rate | Many Quests | Smooth Client!

    How does "-Protection of noob-chars during the war" work?
  17. SnorkY

    NOSTALTHER VIOLET NEW OT

    Yes you're doing a great job fixing the issues and I wish you a successful server. But... you claimed this was a "true reverse engineered" server, yet the most basic things are buggy. For example mana formula, spells, fields, pushing, skull-system, monster AI and so much more. So I wonder, what...
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