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  1. Erexo

    How to make the player who is on the 7th floor see who is on the 8th floor

    It's made on 0.3.6 but it could be easly translated to 0.4 I believe
  2. Erexo

    How to make the player who is on the 7th floor see who is on the 8th floor

    Copy and paste whole metods, its already done..
  3. Erexo

    How to make the player who is on the 7th floor see who is on the 8th floor

    I've posted how the methods should look like if you want to enable to see 2 floors below 7 from the 7th floor
  4. Erexo

    Problems with Boost

    Compiling on Windows · edubart/otclient Wiki · GitHub Check if libs are correctly included to the project. Also if you are using newer version of VS you must download and use tools for VS15.
  5. Erexo

    Problems with Boost

    It looks like you are missing boost libs. Check if your project include boost directory and if you are using correct version. If that wont help try to set the project to 'release' instead of plain debugging.
  6. Erexo

    Idle/Stand Groups

    I know how it works now, I'm just asking if it will be fixed. I've noticed that both TFS 1.X and OTC are just mocking 'newer' client versions (above 9+ I belive), they handle new features such as shop/more animations/outfit groups but it is so bugged and messy it require a good amount of work to...
  7. Erexo

    Idle/Stand Groups

    Will OTC support frame groups in the near future? Is anyone working on it maybe?
  8. Erexo

    dat/spr/otb logic construction for 10.9x

    Hello, I want to create an otb editor for 10.98 version (TFS 1.2 otb) and I cannot find how the newest otb/dat/spr is builded. For example there is optbyte '36' and I have no idea how it affect the item (in dat). Can someone help me with that?
  9. Erexo

    Compiling TFS 1.2 on Ubuntu, Internal compiler error: [gcc]

    Hello, I've tried to compile latest TFS repo on my fully Updated/Upgraded Ubuntu following this (Compiling on Ubuntu · otland/forgottenserver Wiki · GitHub) tutorial. The cmake is doing well, but when I want to build the files using make, I'm receiving this error: I'm using gcc compiler as...
  10. Erexo

    How to make the player who is on the 7th floor see who is on the 8th floor

    0.3.6: protocolgame.cpp void ProtocolGame::GetMapDescription(int32_t x, int32_t y, int32_t z, int32_t width, int32_t height, NetworkMessage_ptr msg) { int32_t skip = -1, startz, endz, zstep = 0; if(z > 7) { startz = z - 2; endz = std::min((int32_t)MAP_MAX_LAYERS...
  11. Erexo

    How to make the player who is on the 7th floor see who is on the 8th floor

    I'm also looking for that. Anyone?
  12. Erexo

    C++ How to peek at server/client messages

    Thanks for your response. Like @Jo3Bingha said, there are significant changes between current and 8.54 clients so decompiled flash client is pretty much useless for me (for ex: in 8.54 there is packet for create minimap marker, but in flash client you sent there is function "editMarkWidget"...
  13. Erexo

    C++ How to peek at server/client messages

    Nothing much really, I just wanted to learn reverse engineering and I thought this will be a good example to start with. In 8.54 there is method to add marker on minimap, but there isn't any to remove it and I remember that there was an OT that had ability to automatically remove map marker. So...
  14. Erexo

    C++ How to peek at server/client messages

    Thank you, this is helpful. But it's from latest flash client, I'm using an old 8.54 client version and there were tons of changes. Thats why I need to know how to retreive client communication system from certain client. @Arkam I totally understand how it works, I'm just looking for a way to...
  15. Erexo

    C++ How to peek at server/client messages

    I'm learning about how exactly client/server works and I've figured out that server is sending a message that's starting by a "type" byte, for example if message received by client start's with 0xAC it will be a channel message etc. I understand that, but I dont understand how TFS devs figured...
  16. Erexo

    Get full in-game minimap from map/server

    I want to create a client with full minimap discovered. The issue is I dont know how to obtain .map files with whole minimap. I'm using 8.54 client. Anyone have any good idea ?
  17. Erexo

    Server crashes after player move item when on "Blocking" tile.

    I've fixed it, if someone wants to know how, PM me.
  18. Erexo

    Server crashes after player move item when on "Blocking" tile.

    Hello, I've found out that when player is standing on a tile that is marked as "blocking" (void/lava etc) and tries to move item that is out of his reach (like gold coin that is lying on the ground 2sqm away) server crashes. When I'm on GM everything works becouse I dont have to move from that...
  19. Erexo

    Programmer .spr protect [8.54 cip]

    price is negotiable, I've just thrown a number. I've already told that I dont want brand new .spr coding, all I need is to SLIGHTLY modify .spr that it will be unreadable using standard .spr editiors
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