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  1. wdvx

    [Avesta] Script that kicks players if ddos happens.

    Maybe this can help you http://otland.net/f82/auto-kick-lagged-players-ddos-protection-121492/
  2. wdvx

    [Avesta] Fire Field , Energy Field , Poison Field

    Keep in mind if you do not patch the source thing, monsters will shoot static fields. Also take a look on fire elementals and slimes/slime summons corpses
  3. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    i just made new layout for the website, will test the changes in the source code after workout (i'm back 15:10, showering + eating ? : 16:00) and then i will open it i think
  4. wdvx

    [Avesta] Fire Field , Energy Field , Poison Field

    I understood you. I had same problem with this newer avesta and these steps was my solution! Time saver:
  5. wdvx

    [Avesta] Fire Field , Energy Field , Poison Field

    Then you might've fucked something up, keep in mind that your monsters most likely are shooting wrong id on fire/poison/energy assuming as the server host you are, you have ability to alter source code. Change: else if(asLowerCaseString(name) == "firefield"){...
  6. wdvx

    1 ANNIH / DAY or CLEAN DEMONS when pull lever!

    In real tibia players can only make the quest once server save. Why it doesn't clean monsters is because you failed to set these positions correct: starting={x=1632, y=423, z=14, stackpos=253} checking={x=starting.x, y=starting.y, z=starting.z, stackpos=starting.stackpos}...
  7. wdvx

    <raid name="Necropharus" file="necropharus.xml" interval2="10" margin="1800" enabled

    i actually don't know what it does. I keep mine at 0 ... yes I think so since the longer time in an interval, the longer it takes for it to occur
  8. wdvx

    Manarune! / How to fix so you can't use it on others?

    I don't think it is impossible but at the moment all I can think of is using storage ... but hmm ... I will write here if I come up with solutions xD
  9. wdvx

    <raid name="Necropharus" file="necropharus.xml" interval2="10" margin="1800" enabled

    Set margin to 0 and change interval2 to different values. Test 10000 and if not working so well, change it to 1000, 100 and so on. You maybe can use /reload raids as a command. Not sure in Avesta! More than it, I think you can use /raid Necropharus to make it happen manually (but still not sure)
  10. wdvx

    Manarune! / How to fix so you can't use it on others?

    I think you can use it on others because you're using a rune id which is in some group called ITEM_GROUP_RUNE. Can you test maybe using other id than a rune? (just for testing) And by the way, why are you even using mana rune?
  11. wdvx

    <raid name="Necropharus" file="necropharus.xml" interval2="10" margin="1800" enabled

    From source code of avesta: //interval2 is the average interval between // 2 executions of the raid in minutes if(readXMLInteger(raidNode, "interval2", intValue)){ interval = intValue * 60; //transform to seconds }
  12. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    Why?
  13. wdvx

    [Avesta] Fire Field , Energy Field , Poison Field

    I think the items.xml is not working, here is sample I use and works for me. <item id="1487" article="a" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1488"/> <attribute key="duration" value="120"/> <attribute key="field" value="fire">...
  14. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    what is it mot
  15. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    i can set it to restart automaticly when crashed, but won't solve problem. fixed better solution for the last code changes ... still no guarantee !!! maybe i can put it up tomorrow but i wanna make some sort of server save to re-set floors at least each 24 hours... or even better to make some...
  16. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    useless? you can't get frags by yourself (might stop some ppl), and what happens is that they do not get any experience or frags
  17. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    I changed one line of text preventing people from getting exp / frags from their own IP ... but when i think of it, i put a "return;" (should be false) in a void function, not sure if it's best solution .. hm
  18. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    i don't know much of debugging, never done it. and i wont put it up til i know more of it, i keep it online as localhost and running all globalevents as usual and still no crash, so probably it's something else .................
  19. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    map changer should be working flawless, so it must be something else -.-
  20. wdvx

    [SWEDEN] Sniper 7.7 [WAR]

    this server crashed last time it was online, i optimized map changing script like a fuck, but still not sure what caused the crashes
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