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  1. J

    Help with a automatic script for give VIP when player get level 120

    Hello, i managed to get, and the code is: problem solved, thanks for all
  2. J

    Help with a automatic script for give VIP when player get level 120

    With + before 1, i get this error in console [Error - LuaInterface::loadFile] data/creaturescript/scripts/freevip.lua:11: unexpected symbol near '+' :/
  3. J

    Help with a automatic script for give VIP when player get level 120

    thanks but, i put this function of storage by account, for a player dont create various chars to get lv 120 and renove vip
  4. J

    Help with a automatic script for give VIP when player get level 120

    thanks man, i go to try this, if dont work, i post here
  5. J

    Corpose dont disappear

    Thanks for all, solved, +rep to two
  6. J

    Corpose dont disappear

    corpse* bump,
  7. J

    Help with a automatic script for give VIP when player get level 120

    Thanks man, but this did not work, i think the problem is here: vip.setVipByAccount(getPlayerAccountId(cid),1) And is there, in 1, i put here in days, or in minuts?
  8. J

    Corpose dont disappear

    Hello dears, I have a problem here, in my global ot, the corpose of new monster of zao dont disappear, exemple lizards and drakens, somebody can help me please?
  9. J

    Help with a automatic script for give VIP when player get level 120

    Hello dears ^^ I have made a script for give one day of VIP for players level 120 more, and only for one char of account (i use vip system of mock), but when a player get level 120,did show the message, but player dont get VIP, here is my script: Somebody can help me with that please?
  10. J

    Summon dont die when block some monster

    but where i find this?
  11. J

    Summon dont die when block some monster

    bump, nobody?:/
  12. J

    Summon dont die when block some monster

    *detail , is only when is with hydra, because with others monsters is normal
  13. J

    Summon dont die when block some monster

    I have a bug in my otserv, when the player summon a monster, in a hunt area for exemple, when summon is blocking, the life end but dont die... Only after the monster dies, the summon dies, somebody can help me with that? :/
  14. J

    Compiling How i can compile a TSF in 64 bits?

    i think, compile in 64 bits is better, but i know not :/ detail: i am using laaatido, bug crashing every time with error to compile in 64bits
  15. J

    Compiling How i can compile a TSF in 64 bits?

    fire elemental, can u post here, links for download?
  16. J

    Compiling How i can compile a TSF in 64 bits?

    Today i spent all day looking for "how compile tsf in 64", but i cant find this :/ Somebody here can help please? I need this so much. thanks.
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