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  1. NvSo

    Bot Otcv8

    X2, just buy rifbot, it's cheap.
  2. NvSo

    Bot Otcv8

    just send the link of the game on inbox and let see what we can do
  3. NvSo

    color+itens

    Ok, I will put it to the test tomorrow and tell you the solution.
  4. NvSo

    [8.60] [TFS 1.2] -[Real Map full] with mount & market system

    Grettings to the community, Only because strangely my name was already in the Definitions, so I have an idea where they got the sources from. i've submitted the initial pull request, introducing extra features (latest from otcv8) and adding the support for Wings, Auras, and Shaders, ensuring...
  5. NvSo

    color+itens

    Hi, I'm back. I have a question about your code: does the item have the name directly, or is it added via an attribute? Does the console show you the entire name of the item, including the 'legendary' part?
  6. NvSo

    OTClient Condition bar request

    That would not be a condition bar, it would be a Condition Slot, which you show in the image. Do you need the Conditions Slot or do you need the Conditions Bar? Because the bar already exists in otcv8 and can be modified in a thousand ways. On the other hand, the slot with the conditions...
  7. NvSo

    Doesn't recognize mana type or stack tfs 1.2

    This is the correct solution, need remove the option on fluid content from the item.
  8. NvSo

    Snowball tfs 1.5 Problem

    Try replacing: killed:teleportTo(CACHE_GAMEAREAPOSITIONS[math.random(1, #CACHE_GAMEAREAPOSITIONS)]) for: if killed and killed:isPlayer() then killed:teleportTo(CACHE_GAMEAREAPOSITIONS[math.random(1, #CACHE_GAMEAREAPOSITIONS)]) end
  9. NvSo

    OTClient Prevent Player Movement

    u only need add a lock and unlock when your window appear or close/hide. To do this you just have to add the lock right after the window is displayed like: CraftWindow:show() you need add hust after something like CraftWindow:lock() and you should do the same but now to unlock it right...
  10. NvSo

    I have this stack problem at an 8.0

    Ok i miss the game.cpp part check line 1017 and change_ ReturnValue ret = internalMoveItem(fromCylinder, toCylinder, toIndex, item, item->isRune() ? item->getItemCount() : count, nullptr, 0, player); for: ReturnValue ret = internalMoveItem(fromCylinder, toCylinder, toIndex, item, count...
  11. NvSo

    I have this stack problem at an 8.0

    You can remove the check for isRune() in containers.cpp check this line: https://github.com/celohere/forgottenserver/blob/d22fe0e6ba9be7a408595d55ae79c621e809d21c/src/container.cpp#L332 and this line...
  12. NvSo

    help I want to implement the "Bring Me To" tfs 1.2

    The part that says bring me to haha. The beginning and the end are commented. And you must modify the Locations, I mentioned it as -- START BRING ME And in the end -- END BRING ME
  13. NvSo

    help I want to implement the "Bring Me To" tfs 1.2

    local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid)...
  14. NvSo

    Programmer Tfs 1.3 work with multi-cores

    I know it is not a discussion post, and we know that the work of Multi Threading is quite complicated and impractical in many cases. - What about using OpenMP?: https://learn.microsoft.com/en-us/cpp/parallel/openmp/reference/openmp-directives?view=msvc-170 Or...
  15. NvSo

    Error compiling TFS 1.5 downgrade Ubuntu 22.04 LTS

    replace the files attached, and use this command: sudo apt install git cmake build-essential libluajit-5.1-dev libmysqlclient-dev libboost-system-dev libboost-iostreams-dev libpugixml-dev libcrypto++-dev libfmt-dev later u can compile without problems
  16. NvSo

    Nekiro TFS 1.5 downgrade

    I remind you that the Nekiro downgrades (very good by the way), are not a base ready to run (I would think none), although those who supported tried/tried to achieve that (if not the only one), to generate those distros, so it always takes some work to make it 100% functional as anyone who wants...
  17. NvSo

    medal systems of this forum

    I think that's the LGBT+QTRS how many sh....ty letters... Tendence that have.. But surely it would be better than the new admins and moderators who were recently appointed LMAO 🤣
  18. NvSo

    [$10] Tester

    It is public knowledge that they spoff their players, out of 2000 online at least 300-400 actually play just for a few moments. Even so, he is still a good base player.
  19. NvSo

    [Brazil][7.4] Retronia Online

    I could bet you never expected these kinds of features on a "retro" server. It's the most fabulous thing I've seen in years on this forum.
  20. NvSo

    Is there any event at all for canary or otx available so I know where to start?

    Search for OTServBR discord, and talk about Canary on his official discord.
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