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  1. potinho

    TFS 0.X [OTX2]Default Ring Equipped error

    When happened with me, was a server side problem
  2. potinho

    TFS 0.X [OTX2]Default Ring Equipped error

    Yeah, was a problem in protocolgame.cpp related with skills, after fix it, everything works fine.
  3. potinho

    C++ [TFS 0x] Life Leech ?

    @Elgenady how to add this by storage? Example, i have storage 8312 with value 10, so it means 10% life leech. I want the same thing for mana leech, can u show me the code merging with my critical system? bool Combat::CombatHealthFunc(Creature* caster, Creature* target, const CombatParams&...
  4. potinho

    C++ [TFS 0.X] Adjust loot message to party members

    Solved with those changes: void MonsterType::dropLoot(Container* corpse, int32_t monsterLevel) { ItemList items; for(LootItems::const_iterator it = lootItems.begin(); it != lootItems.end() && !corpse->full(); ++it) { items = createLoot(*it, monsterLevel)...
  5. potinho

    C++ [TFS 0.X] Adjust loot message to party members

    I have a loot message in my server. The problem here is loot message isn't sent in party members screen, just in loot channel. I tried to adjust C++ but i cant understand the logic to keep sending message to screen and loot channel for party members, I want to send loot message on party members...
  6. potinho

    [TFS 1.5]store stuff limit remover

    anyone solve this?
  7. potinho

    OTC- OpCodes

    Im having the same issue, can u solved this?
  8. potinho

    How to change button position?

    Can u teach how to change button location and size? I want something like this one:
  9. potinho

    Lua [TFS 0.X] Bossroom script is not removing players or creatures

    Hello guys, i tried to adapt an anihilator script to create some bossrooms, monster is summoned and player position are validating, but when new players try to jump in, they can. Script is not validating players inside room or cleaning previous bosses created. What im doing wrong? None errors on...
  10. potinho

    Cap Bug - OTCv8 7.72 Protocol

    Here fixed for both files, are working for me.
  11. potinho

    Good cloud hosting providers in Brazil?

    As a Brazilian, I must say that it is extremely difficult to find a good host at an affordable price, with a good stability and uplink.
  12. potinho

    Lua I am looking events for TFS 0.4 Tibia 8.6

    This is a MOD xml, inside this contains creaturescripts, movements and actions. U must have mods folder on your TFS to this works. Remebering this script is for OTX 2 (based on 0.X), so some functions may not work as expected
  13. potinho

    Dungeon System [ 0.4 / 0.3.7 / 0.3.6 ]

    @Xikini there's a way to put a boss after kill all monsters? And after kill boss, player will be able to get reward and leave dungeon.
  14. potinho

    [Gesior2012] Redeem a coupon system

    Just a contribution, a different page for redeem, with few visual changes: <?php if(!defined('INITIALIZED')) exit; if($logged){ if(isset($_POST['code'])) { $code = $_POST['code']; $stmt = $SQL->prepare('SELECT * FROM `__cornex_redeem` WHERE `code` = ? LIMIT 1')...
  15. potinho

    [OTCv8] Create custom buttons and hint panel

    Hello guys, My OTCv8 dont have this top bar anymore and i want to put it back, similar to this. With buttons to the site and Discord, also i want to create a hint panel above. Beside this, i want to create 3 buttons in game who redirect to site too, can u guys please help me?
  16. potinho

    [WebDev] Taoprox's WebDev thread

    Amazing work
  17. potinho

    [vBot_4.8] Stop cavebot if mana is low

    Yes, exactly! Thanks man, works!
  18. potinho

    [vBot_4.8] Stop cavebot if mana is low

    Hello guys, There's a script or something for OTCv8 cavebot who stops char if mana is less then X%? And after mana > value, cavebot continues?
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