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  1. MarkSmartRemark

    Spell ShinraTensei/BanshoTenin: Draw 'n Repulse BETA80%

    make the bansho tenint :D im sure alot of people would enjoy that spell ;]
  2. MarkSmartRemark

    [Request] Polymorph Spell

    alrightt ill give it a shot when i get home =]
  3. MarkSmartRemark

    [Request] Mage Armor

    Bump~
  4. MarkSmartRemark

    [Request] Polymorph Spell

    Bump~ EDIT: umm as far as i know i think theres a doMuteTarget function or something, i saw it somewhere else :D and ive seen several scripts where players are muted i just suck at scripting :p
  5. MarkSmartRemark

    [Help] Healing Script Gives Error.

    its right there under doTargetCombatCondition or w.e it is :p and im testing right now to see if the error comes up =] EDIT: Tyyyyy cykotitan worked perfectly <3
  6. MarkSmartRemark

    [Help] Healing Script Gives Error.

    Hey, this script keeps giving me an error and im not that good of a scripter but its gona be annoying when every mage is using this script and it slows my comp down... here it is -- Script 100% by Colandus! -- >>CONFIG<< -- local HEAL_DELAY = 500 -- How big should the delay be between...
  7. MarkSmartRemark

    [Request] Polymorph Spell

    well i play both i actually got more addicted to tibia than wow lmao, i just find tibia ots sometimes really boring, i just run around as a mage using one hotkey to heal mana and 1 to SD... thats really it... i wanna put alotta custom spells into my wow server to see if i can put some pvp into...
  8. MarkSmartRemark

    [Request] Polymorph Spell

    @up thanks, not exactly what i was looking for though i already had this spell in my distro, i need it to do 4 things basically: 1. Turn Target into Silly Animal [DONE] 2. Mute Target so no spells are able to be cast [?] 3. Slow the Targets Movement Speed(Simple Paralyze) [DONE] 4...
  9. MarkSmartRemark

    [Request] Polymorph Spell

    Helloooo, is there a way to do the polymorph spell from wow? :p the target turns into a chicken (i know how to do) and cant attack or cast spells and gets regenerated... im sure its easy, maybe the condition outfit, and the target gets muted? and simple healing over time while the spell is in...
  10. MarkSmartRemark

    [Request] Mage Armor

    Hellooo, i was wondering, is there a way to set certain armors on mages? i mean it would be a very cool spell, (idea from wow), if example... a mage casts a spell and they have an armor (not visible) and if the mage is melee hit or spell hit w.e idc, the person who him him gets paralyzed...
  11. MarkSmartRemark

    Spell Heal Target Spell

    @up you stole my words :x lmao
  12. MarkSmartRemark

    arrow spell

    lmaoo you want it to shoot at da same time or diffrent timez?
  13. MarkSmartRemark

    [Help] Set Static Damage On Spells.

    BUMPPPPP~... can anyone help at all???
  14. MarkSmartRemark

    [Help] Set Static Damage On Spells.

    can anyone help me with the doSendAnimatedText up there? >.< with the script i put up? :p like that my spell will be done :DD thanks!!! and the animated text should do when the second parameter thingy hits since the first ones charging :p thanks!
  15. MarkSmartRemark

    [Help] Can Players have set speed?

    Hi, i wanted to know if theres a way you can have players hold the same speed throughout the whole game =) so a level 8 runs as fast as a level 928374987239487234 =] i want this so when theres wars on my server there isnt some group of nubs running in, UEing then clicking minimap to blast...
  16. MarkSmartRemark

    [Help] Set Static Damage On Spells.

    My bad i took a while guys, wasnt around... heres the script... the static damage that i want is ALLL the way down in the second combat after the "--------------------------" let me know if you guys get anything =) local config = { followPlayer = true, cancelOnMove = false, } local...
  17. MarkSmartRemark

    [Help] Set Static Damage On Spells.

    Hey cykotitan, i tried out what you told me and it doesntt work =( i copied exactly what you put except in the combat i put combat2 since its the second parameter thingy... :x is there any other way? :p
  18. MarkSmartRemark

    [CLOSE] Close Please im moving this threat to c++ since it requires source edit >:P

    ehh thanks anyways =] repped you... ill try going in the c++ section to see if i get any help in there grr such a simple thing needs source editing >.>
  19. MarkSmartRemark

    [CLOSE] Close Please im moving this threat to c++ since it requires source edit >:P

    :o i have no gain speed in my vocations.xml... and wheres samples? <vocation id="1" name="Horde Mage" description="a Horde Mage" needpremium="0" gaincap="30" gainhp="5" gainmana="50" gainhpticks="6" gainhpamount="50" gainmanaticks="2" gainmanaamount="100" manamultiplier="1.1"...
  20. MarkSmartRemark

    [CLOSE] Close Please im moving this threat to c++ since it requires source edit >:P

    Hi, i wanted to know if theres a way you can have players hold the same speed throughout the whole game =) so a level 8 runs as fast as a level 928374987239487234 =] i want this so when theres wars on my server there isnt some group of nubs running in, UEing then clicking minimap to blast...
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