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  1. darkmu

    Lua Powergamers and online time stats

    Well I am currently using GESIOR ACC on my website, I ended up finding this topic here, however I am confused in adjusting the query correctly, can someone help me? QUERY: ALTER TABLE `players` ADD `exphist_lastexp` BIGINT( 255 ) NOT NULL DEFAULT '0', ADD `exphist1` BIGINT( 255 ) NOT NULL...
  2. darkmu

    Lua exp of the day

    thank !! ❤️❤️
  3. darkmu

    Lua exp of the day

    Could someone help me or indicate a system that shows how many experience a person does per day? I remember that in the past there was a similar system, but I forgot how I can search by name.
  4. darkmu

    Lua Deathlist damage map

    Ours appeared 2 responses so fast. Anyway you are the best, thank you very much it worked.
  5. darkmu

    Lua Deathlist damage map

    Could someone help me? I would like to know why [0] and if it is possible not to repeat the same monster several times. Example: 10:32 [0]: Morri Tentando [374] was killed by a rift brood, a rift scythe, a demon skeleton, a rift scythe, , a rift worm, a necromancer, a rift scythe, a rift...
  6. darkmu

    Lua Deathlist damage map

    Can someone help me make some adjustments to this script? It is currently being flagged this way on my channel: 22:53 [0]: Soraka [409] was killed by a true dawnfire asura, , , , a true midnight asura, a true dawnfire asura, , , a true midnight asura, a true midnight asura, a true dawnfire...
  7. darkmu

    Lua do not move or push !afk

    Thankss !!!!!! 🥰
  8. darkmu

    Lua do not move or push !afk

    Recently I got this script from the forum, but I would like to know if it is possible to adapt it so that I cannot move or be pulled, can someone help me? https://otland.net/threads/afk-talkaction-tfs-1-3.256869/ local config = { msg = 'AFK', interval = 3000, -- in ms, 1000 ms = 1 s...
  9. darkmu

    TFS 1.X+ PlayerFlag_SetMaxSpeed

    But there is only Baspeed, there is nothing related to maximum speed right?
  10. darkmu

    TFS 1.X+ npc accept new coins

    Someone could help me with some solution to this problem of mine, I found an npc here on the forum that I can buy the items through other items without using the 'gold coin', but in the image is showing the gold coin, I would have to change it to the new currency appear...
  11. darkmu

    TFS 1.X+ PlayerFlag_SetMaxSpeed

    Client 12.40
  12. darkmu

    TFS 1.X+ PlayerFlag_SetMaxSpeed

    Can someone help me, the players are being limited in the speed of the server, in my case I wanted to leave a higher speed preferably without limits to run on the map, can someone help me as I limit this? I found these things in my source. TFS: 1.3 OTG PREMIUM VERSION How do I increase running...
  13. darkmu

    TFS 1.X+ Crash when player logout or die [tfs 1.3]

    I'm also having the same problem, can someone help us?
  14. darkmu

    Lua exercise dummy gain stamina bonus

    I am trying to make that when hitting the dummy a person gets stamina bonuses, however, when canceling the attack on the dummy a stamina starts to rise without stopping I am not able to do it for the event. local skills = { [32384] = {id=SKILL_SWORD,voc=4}, -- KNIGHT [32385] =...
  15. darkmu

    Lua Remove percentage of player's health

    I'll leave mine here as well, but it will mark yours as the best answer. Thank you. <instant name="XXXXX" words="XXXXXX" direction="1" selftarget="1" exhaustion="2000" needlearn="1" script="x.lua"" /> local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)...
  16. darkmu

    Lua Remove percentage of player's health

    Just one question, is there a possibility to transform these spells as if they were normal attacks? You lose 3 hitpoints due to an attack by a King Zelos. For when he unleashes the magic and hits the player he simply appears: You lose 1791 hitpoints, in which case there would be a possibility to...
  17. darkmu

    Lua Remove percentage of player's health

    Now I have time to test, I return if it worked or not. Thanks
  18. darkmu

    Lua Remove percentage of player's health

    I'm building a small mechanic for King Zelos and I was unsure how to build a spell that removes 60% of the player if it hits him (wave), does anyone have a simple example of how I can do this? I never touched those magic parts.
  19. darkmu

    C++ help me understand about recvbyte?

    I am currently using the OTG Premium Version, the Prey Wildcart system has not been implemented and I am trying to implement it, however I am having a hard time understanding about these bytes, here's what I'm analyzing. Using OTG 1.3 Premium Version with client 12.40 Modules.xml <!-- Prey...
  20. darkmu

    C++ how to debug?

    Thanks, now I'm going to the hardest part and know why it doesn't work lol
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